In this Remnant: From the Ashes Mods Guide, we will guide you on everything that you need to know about weapon mods in Remnant: From the Ashes. Mods are yet another important component of Remnant: From the Ashes. It will help you to make your weapons more effective in combat. It is vital that you obtain and equip better mods as you play the game because they will ensure that you are always on the top of your game.
We have curated this Remnant: From the Ashes Mods Guide in which we have detailed everything that you need to know about mods. We have detailed how you can obtain mods in the game along with how you can use them to your advantage whilst in combat. The game features different types of mods however with the help of our guide, you will be using the best mods in no time.
Mods Guide – Remnant: From the Ashes
Our Remnant: From the Ashes Mods Guide details everything that you need to know about mods in Remnant: From the Ashes.
What are Mods?
Mods are special attack buffs or modes that can be equipped on your weapons. Each weapon in the game comes with a mod slot where you can equip a mod of your choice. When you have a mod equipped, it may be passive or active in nature.
Obtaining Mods
Obtaining mods is not a difficult task in Remnant: From the Ashes. You can purchase mods from the mods vendor in Ward 13 or you can also explore the world of the game and find mods in chests and other loot areas.
Equipping Mods
This is yet again a very simple method. Go to the weapon on which you want to apply a mod on. Once you choose the weapon, open the mod menu and select the mod that you want to equip. This is as simple as this.
Using Mods
Depending on the mods, they might be active or passive. Passive mods will always grant you their bonuses however if the mod is active, you will first need to charge it. You can charge the mods by killing enemies with the mod equipped on the weapon. You can track the progress of the charge by looking at the white bar around the weapon’s equipped mod at the lower right corner of the screen.
Once the charge is complete, press the assigned button and you will be able to execute the special attack or the buff depending on the mod. You can charge a mod and then store the charge in your inventory to charge another mod as well. You can use this trick to charge multiple attack buffs at the same time and then unleashing hell on your enemies.
Mods List in Remnant: From the Ashes
The following table lists all the normal mods in Remnant: From the Ashes.
Mod | Description | Location |
Beckon | Spawns a Wasteland Skull which shoots projectiles at enemies dealing 15 damage per hit. It also reduces all incoming damage by 50% along with increasing your movement speed. It lasts 60 seconds. | Defeat Race to craft it. |
Blink Token | It helps the player to teleport up to 13 meters and lands a powerful electrical blast at the landing spot that deals 14 shock damage within 3 meters of the spot. | Defeat Onslaught to craft it. |
Breath of the Desert | Shoots 7 radiation attacks that are homing towards your enemies within 20 meters and deal 60 radiation damage each on impact | Defeat the Scourge to craft it |
Corrosive Aura | Spawns a 10-meter shield around players which deal corroding damage to enemies that enter it and reduces their defenses by 20%. | Defeat the Canker to craft it |
Explosive Shot | Fires an explosive round that deals 360 damage upon impact and has an AoE damage up to 3.5 meters | Defeat Brabus to craft it |
Flicker Cloak | Generates a shield around you which absorbs around 200% of your maximum HPs worth of damage. It lasts 30 seconds. | Defeat Splitter to craft it |
Hot Shot | Adds fire damage to all ammunition increasing damage by 20% and adding a 15% chance to cause burning which deals 110 fire damage over 10 seconds | Scrappers start with this mod otherwise you can purchase it from NPCs |
Howler’s Immunity | Projects a protective halo around you which reduces the incoming damage to all allies inside it by 30%. It lasts for 30 seconds. | Defeat Maul (The Pack) to craft it. |
Hunter’s Mark | Marks enemies within 40 meters of your own self and your allies for 60 seconds | Hunters start with this mod otherwise you can purchase it from NPCs |
Iron Sentinel | Spawns a machine gun turret that lasts 30 seconds and fires 5 rounds per second which deal 5 damage per hit to enemies | Defeat Ancient Construct to craft it. |
Mantle of Thorns | Reduces melee damage by 50% and sends 200% damage back to enemies. Also reduces the chances of you getting staggered by enemy hits. It lasts for 60 seconds | Defeat Gorefist to craft it |
Mender’s Aura | Spawns a healing area which heals 10 health per second for 10 seconds | Ex-cultists start with this mod otherwise you can purchase it from NPCs |
Rattle Weed | Fires a projectile which transforms into a Rattle Weed upon impact. It has 224 health and draws aggro on all enemies within 10 meters of its range. It lasts for 10 seconds | Defeat Shroud to craft it |
Seed Caller | Summons a Root Hollow minion to assist you. It comes with 150 HP and deals 56 damage per hit. It lasts for 30 seconds. | Defeat The Mangler to craft it. |
Song of Swords | Generates a 20-meter aura around the player that increases the player’s and the allies damage for 30 seconds. | Defeat The Warden to craft it. |
Storm Caller | Generates an electrical storm that deals 40 shock damage to enemies with its lightning strikes. It lasts for 12 seconds. | Defeat Stormcaller to craft it |
Swarm | Spawns a large group in insects that seek out enemies within 20 meters and attack them with 5 corrosive damage per hit. They last for 20 seconds. | Defeat The Thrall to craft it. |
Veil of the Black Tear | Spawns a 5-meter defensive shield around the player which absorbs 150 incoming ranged damage. | Defeat Shatter and Shade to craft it. |
Wildfire Shot | Shoots a fireball that arcs that deals 120 Fire Damage to enemies and inflicts burning effect on enemies which deals addition 720 fire damage to enemies over 15 seconds | Defeat Scald and Sear to craft it |
The following table details all the mods that are specifically for the Boss Weapons in the game.
Mod | Description | Weapon |
Flamethrower | Fires flame that causes enemies to burn which deals 150 fire damage for 10 seconds | Spitfire |
Gravity Core | Fires an unstable gravity core which explodes on impact and opens a black hole. The impact deals 80 damage and the black hole tries to suck in enemies for 5 seconds. After 5 seconds, it explodes massively dealing 400 damage to enemies | Particle Accelerator |
Hive Shot | Fires a massive hive projectile that deals 20 damage on impact within 2.5 meters and releases a cloud of deadly insects. | Hive Cannon |
Radioactive Volley | Fires a volley of 6 radioactive shells that bounce around and upon explosion deal 56 radioactive damage to enemies | Defiler |
Skewer | Shoots a large spear that deals 125 damage on impact and 300% additional stagger damager. Sometimes it will also cost a bleeding effect which deals 150 damage for 15 seconds. | Devastator |
Spore Launcher | Fires an explosive round which deals 140 rot damage to enemies and leaves a deadly gas cloud once the explosion is over which lasts for 7 seconds dealing additional damage to enemies | Sporebloom |
Static Field | Fires a projectile that deals 40 shock damage to enemies. It sometimes also overloads enemies if they close to the blast dealing another 4.5 meters blast radius. | Eye of the Storm |
Tentacle Shot | This fires a projectile which spawns a tentacle which continues to attack enemies around itself for 30 seconds. Each hit deals 180 shock damage. | Curse of the Jungle God |
Undying | Charge this mod up and when you die, you will be revived instantly with 33% health, immunity to status effects and additional protection against enemy attacks. | Ruin |
Check out more Remnant: From the Ashes guides below.
- Dragon Heart Guide
- Leveling Up Guide – Level Up Fast
- Weapons Guide
- Traits Guide
- Items Upgrade Guide
- Scrap Guide
This concludes our Remnant: From the Ashes Mods Guide. If you want to add anything to this guide, feel free to use the comments section below.