In this Warhammer: Chaosbane Imperial Soldier Skills Guide, we will show you all the Skills that are specific to the Imperial Soldier playable character of the game. We will also detail the effects of each Skill, it’s cooldown time, Energy Cost, active duration and Damage Taken.
There are a handful of characters that you can choose to play the game with. However, choosing the right Skills for your character will play a big role in making the fight effective, and making your character strong.
The Imperial Soldier is best in counter-attacking and defense maneuvers. This character class can bring the fight to the enemy and turn the tables on enemy hordes. The name of the Imperial Solder is Konrad Vollen, who uses his shield and military strategies to turn his enemies’ power against them. The more his attackers try to overwhelm him, the more effective he becomes, decimating hordes of the wretched creatures with formidable counter-attacks.
There are many Skills in the game that offer your character special abilities and powers that can be used in combat with the enemies, while other Skills enhance character stats and deal with the environment. Skills are divided into Classes and can be upgraded from Tier 1 to Tier 3.
All the Skills in the game contain both Active and Passive Skills, depending on the type of skills that you choose for your character and to suit your playstyle, you can equip 6 Active Skills and 3 Passive Skills.
Warhammer: Chaosbane Imperial Soldier Skills Guide
Below we have listed all the Imperial Soldier Skills, with their effects and stats.
Basic Skills
All the Basic Skills are listed below, these are also your Energy Regeneration skills which means that the more you use them, the more your Energy gets replenished.
Slash
This skill allows you to perform a wide slashing strike that has a chance to slow enemies. It also generates energy and bonus energy for each enemy hit.
- Physical Damage: 43
- Energy Gain: 3%
- Energy Gain Bonus: +1%
Slash – Superior
This skill will perform a wide slashing strike that has a chance to slow enemies. It also generates energy and bonus energy for each enemy hit.
- Physical Damage: 48
- Energy Gain: 3%
- Energy Gain Bonus: +2%
Slash – Mastered
This skill will perform a wide slashing strike that has a chance to slow enemies. It also generates energy and bonus energy for each enemy hit.
- Physical Damage: 52
- Energy Gain: 3%
- Energy Gain Bonus: +1%
Incisive Breakthrough
This skill will give you advance with powerful slashing strikes. Any damage taken is reduced while the skill is being used. It also generates energy and bonus energy for each enemy hit.
- Physical Damage: 49
- Damage Taken: -10%
- Energy Gain: 3%
- Energy Gain Bonus: +1%
Incisive Breakthrough – Superior
With this skill you can advance with powerful slashing strikes. Any damage taken is reduced while the skill is being used, while it also generates energy and bonus energy for each enemy hit.
- Physical Damage: 53
- Damage Taken: -20%
- Energy Gain: 3%
- Energy Gain Bonus: +1%
Incisive Breakthrough – Mastered
This skill will give you advance with powerful slashing strikes. Any damage taken is reduced while the skill is being used, and any damage dealt increases based on counter-attack damage. This skill also generates energy and bonus energy for each enemy hit.
- Physical Damage: 58
- Counter-Attack Damage: 22
- Damage Taken: -10%
- Energy Gain: 3
- Energy Gain Bonus: +1%
Shield Smash
With this skill, you can perform a shield strike that increases block chance. Generates energy and bonus energy for each enemy hit.
- Physical Damage: 54
- Block chance: +0.5%
- Energy Gain: 4%
- Energy Gain Bonus: +1%
Shield Smash – Superior
This skill will let you perform a shield strike that increases block chance. It also generates energy and bonus energy for each enemy hit.
- Physical Damage: 59
- Block chance: +0.5%
- Energy Gain: 4%
- Energy Gain Bonus: +1%
Shield Smash – Mastered
With this skill, you can perform a shield strike that increases block chance. Any damage dealt increases based on block chance, while it also generates energy and bonus energy for each enemy hit.
- Physical Damage: 54
- Block chance: +1%
- Energy Gain: 4%
- Energy Gain Bonus: +1%
Advanced Skills
All the Advanced Skills are listed below:
Whirling Slash
This skill allows you to perform a whirling strike that increases block chance for each enemy hit.
- Energy Cost: 20
- Physical Damage: 87
- Block Chance: +1%
Whirling Slash – Superior
With this skill, you can perform a whirling strike that increases block chance for each enemy hit with a chance to slow them.
- Energy Cost: 20
- Physical Damage: 96
- Block Chance: +1%
Whirling Slash – Mastered
This skill will let you perform a whirling strike that increases block chance for each enemy hit. A percentage of counter-attack damage is added to the damage.
- Energy Cost: 20
- Physical Damage: 106
- Counter-Attack Damage: 54
- Block Chance: +1%
Shielded Charge
This skill allows you to dash forward in a straight line with shield raised, damaging and slowing enemies. Generates energy for each enemy hit.
- Cooldown: 10 seconds
- Physical Damage: 162
- Secondary Damage: 162
- Energy Gain: 3%
Shielded Charge – Superior
This skill will let you dash forward in a straight line with shield raised, damaging and slowing enemies that are hit. Increases block chance and generate energy for each enemy hit.
- Cooldown: 10 seconds
- Physical Damage: 178
- Secondary Damage: 178
- Block Chance: +2%
- Energy Gain: 3%
Shielded Charge – Mastered
This skill will let you dash forward in a straight line with shield raised, damaging and slowing enemies. A percentage of counter-attack damage is added to the damage dealt. Generates energy for each enemy hit.
- Cooldown: 10 seconds
- Physical Damage: 196
- Secondary Damage: 196
- Counter-Attack Damage: 27
- Energy Gain: 3%
Banner of the Empire
This skill will let you plant a banner that grants all players a damage bonus, and a reduction in cooldown time and energy cost. Only one banner can be equipped and active at a time.
- Energy Cost: 5
- Cooldown: 5 seconds
- Damage: +20%
- Cooldown Time: -20%
- Energy Cost: -20%
- Duration: 12 seconds
Banner of the Empire – Superior
This skill will also let you plant a banner that grants all players a damage bonus, and a reduction in cooldown time and energy cost. Only one banner can be equipped and active at a time.
- Energy Cost: 5
- Cooldown: 5 seconds
- Damage: +25%
- Cooldown Time: -20%
- Energy Cost: -20%
- Duration: 16 seconds
Banner of the Empire – Mastered
With this skill, you can plant a banner that grants all players a damage bonus, a counter-attack bonus, and a reduction in cooldown time and energy cost. Only one banner can be equipped and active at a time.
- Energy Cost: 30
- Cooldown: 5 seconds
- Damage: +25%
- Counter-Attack Damage: +50%
- Cooldown Time: -20%
- Energy Cost: -20%
- Duration: 12 seconds
Break Through the Ranks
This skill will allow you to charge forward with shield raised, damaging and repelling enemies.
- Energy Cost: 6
- Energy/sec: 12
- Physical Damage: 32
Break Through the Ranks – Superior
This skill will let you charge forward with shield raised, damaging and repelling enemies. A percentage of counter-attack damage is added to the damage dealt.
- Energy Cost: 6
- Energy/sec: 12
- Physical Damage: 36
- Counter-Attack Damage: 27
Break Through the Ranks – Mastered
With this skill, you can charge forward with shield raised, damaging and repelling enemies. Damage taken is reduced while the skill is being used.
- Energy Cost: 6
- Energy/sec: 12
- Physical Damage: 39
- Damage Taken: -20%
Justice of the Empire
With this sill you can unleash a powerful strike to the ground that damages and slows enemies. Generates energy for each enemy hit.
- Cooldown: 9 seconds
- Physical Damage: 216
- Energy Gain: 1%
Justice of the Empire – Superior
With this skill you can unleash a powerful strike to the ground that lures, damages, and slows enemies. Generates energy for each enemy hit.
- Cooldown: 9 seconds
- Physical Damage: 238
- Energy Gain: 1%
Justice of the Empire – Mastered
This unleashes a powerful strike to the ground that damages, repels, and slows enemies. It also generates energy for each enemy hit.
- Cooldown: 9 seconds
- Physical Damage: 131
- Fire Damage: 131
- Energy Gain: 1%
Banner of the Order
This skill will plant a banner that reduces damage taken by all players. Only one banner can be equipped and active at a time.
- Energy Cost: 5
- Cooldown: 5 seconds
- Damage Taken: -25%
- Duration: 12 seconds
Banner of the Order – Superior
Plant a banner that reduces damage taken by all players. Only one banner can be equipped and active at a time.
- Energy Cost: 5
- Cooldown: 5 seconds
- Damage Taken: -30%
- Duration: 16 seconds
Banner of the Order – Mastered
With this skill you can plant a banner that reduces damage taken by all players and grants them Immunity to control effects. Only one banner can be equipped and active at a time.
- Energy Cost: 5
- Cooldown: 5 seconds
- Damage Taken: -30%
- Duration: 12 seconds
Taunt
With this skill you can let out a war cry that taunts enemies, forcing them to attack. Increases block chance and decreases damage while blocking. Generates energy for each enemy successfully taunted.
- Cooldown: 12 seconds
- Block Chance: +1%
- Energy Gain: 4%
Taunt – Superior
Let out a war cry that taunts enemies, forcing them to attack. Increases block chance and decreases damage while blocking. Generates energy for each enemy successfully taunted.
- Cooldown: 12 seconds
- Block Chance: +1%
- Energy Gain: 6%
Taunt – Mastered
Let out a war cry that taunts enemies, forcing them to attack. Increases damage and block chance, and decreases damage while blocking. Generates energy for each enemy successfully taunted.
- Cooldown: 12 seconds
- Damage: +2%
- Block Chance: +1%
- Energy Gain: 4%
Slice
Perform a long slicing strike forwards that has a chance to slow enemies.
- Energy Cost: 15
- Physical Damage: 127
Slice – Superior
Perform a long slicing strike forwards that has a chance to repel and slow enemies.
- Energy Cost: 15
- Physical Damage: 140
Slice – Mastered
Perform a long slicing strike forwards that has a chance to slow enemies. Killing an enemy has a chance of reducing the Imperial’s current cooldown.
- Energy Cost: 15
- Physical Damage: 154
- Cooldown reduction chance: 50%
Pistolier
With this skill, you can fire off a heavy pistol shot that ignores armour and has a chance to stun enemies. A percentage of the cost is reimbursed if at least one enemy is killed.
- Energy Cost: 35
- Physical Damage: 151
- Fire Damage: 151
- Armour Piercing: +30%
- Energy Gain: 20%
Pistolier – Superior
With this skill, you can fire off a heavy pistol shot that ignores armour and has a chance to repel enemies. Stunned or slowed enemies take more damage. A percentage of the cost is reimbursed if at least one enemy is killed.
- Energy Cost: 35
- Physical Damage: 166
- Fire Damage: 166
- Armour Piercing: +30%
- Energy Gain: 20%
Pistolier – Mastered
With this skill, you can fire off a massive blunderbuss shot in a wide cone that ignores armour and has a chance to stun enemies. A percentage of the cost is reimbursed if at least one enemy is killed.
- Energy Cost: 35
- Physical Damage: 183
- Fire Damage: 183
- Armour Piercing: +30%
- Energy Gain: 20%
God Skills
All the God Skills are listed below:
Sigmar’s Blessing
With this skill, you can call upon Sigmar to be granted bonuses to damage, block chance, energy generation, and immunity to control effects.
- Cooldown: 40 seconds
- Damage: +20%
- Block Chance: +20%
- Energy Regeneration: +2
- Duration: 10 seconds
Sigmar’s Blessing – Superior
With this skill, you can call upon Sigmar to be granted bonuses to damage, block chance, energy generation, counter-attack damage, and immunity to control effects.
- Cooldown: 40 seconds
- Damage: +20%
- Counter-Attack Damage: +50%
- Block Chance: +20%
- Energy Regeneration: +3
- Duration: 10 seconds
Sigmar’s Blessing – Mastered
With this skill, you can call upon Sigmar to be granted bonuses to damage, block chance, energy generation, and immunity to control effects.
- Cooldown: 40 seconds
- Damage: +20%
- Block Chance: +20%
- Energy Regeneration: +4
- Duration: 14 seconds
Sigmar’s Wrath
With this skill, you can call upon Sigmar to be surrounded by a devastating fiery aura.
- Cooldown: 50 seconds
- Fire Damage: 22
Sigmar’s Wrath – Superior
With this skill, you can call upon Sigmar to be surrounded by a devastating fiery aura. Other players within the aura are granted a damage bonus.
- Cooldown: 50 seconds
- Fire Damage: 24
- Damage: +30%
Sigmar’s Wrath – Mastered
With this skill, you can call upon Sigmar to be surrounded by a devastating fiery aura. For the effect duration, meteors rain down, damaging and slowing enemies
- Cooldown: 50 seconds
- Fire Damage: 26
- Secondary Damage: 5
Passive Skills
All the Passive Skills are listed below:
Bastion Against Corruption
With this Skill, for each enemy nearby, damage dealt is increased and damage taken is reduced.
- Damage: +2%
- Damage Taken: -1%
Bastion Against Corruption – Superior
For each enemy nearby, damage dealt is increased and damage taken is reduced. Other players are granted a percentage of this bonus.
- Damage: +2%
- Damage Taken: -1%
Bastion Against Corruption – Mastered
With this skill, for each enemy nearby, block chance and damage dealt is increased, and damage taken is reduced.
- Damage: +2%
- Damage Taken: -1%
- Block Chance: +2%
Widom of the Apothecary
This skill reduces Potion cooldown time.
- Cooldown Time: -25%
Widom of the Apothecary – Superior
This skill reduces potion cooldown time. Other players are granted a percentage of the potion’s healing.
- Cooldown Time: -30%
Widom of the Apothecary – Mastered
Potion cooldown time is reduced. Using a potion places an item on the ground that heals when picked up.
- Cooldown Time: -30%
Tireless
Skills with a cooldown generate more energy.
- Energy Gain: +50%
Tireless – Superior
Skills wit Tireless – Superior h a cooldown generate more energy. Energy regenerates out of combat.
- Energy Regeneration: +2
- Energy Gain: +50%
Tireless – Mastered
This skill allows all energy generations to be increased
- Energy Gain: +50%
Indestructible
This skill increases Block chance
- Block Chance: +10%
Indestructible – Superior
Not only does this skill increase block chance, but also blocking a hit generates energy.
- Block Chance: +10%
- Energy Gain: 5%
Indestructible – Mastered
Block chance is increased. All damage is increased based on block chance.
- Damage: +5%
- Block Chance: +10%
Herald of the Empire
Banners last much longer.
Herald of the Empire – Superior
Banners last much longer. Planting a banner triggers an explosion that damages and slows enemies.
- Physical Damage: 11
Herald of the Empire – Mastered
Banners last much longer. You and all players are granted a bonus based on the banner equipped.
- Damage: +10%
- Damage Taken: -10%
Defensive Stance
A percentage of counter-attack damage is added to damage from the Counter-Attack skill.
- Counter-Attack Damage: 27
Defensive Stance – Superior
A percentage of counter-attack damage is added to damage from the Counter-Attack skill. The Counter-Attack skill repels and slows enemies.
- Counter-Attack Damage: 27
Defensive Stance – Mastered
A percentage of counter-attack damage is added to damage from the Counter-Attack skill. Counter-attack damage is increased after a charge is used.
- Counter-Attack Damage: 27
- Counter-Attack Damage: +20%
Scourge of Pestilence
Slowed or rooted enemies take more counter-attack damage.
- Counter-Attack Damage: +100%
Scourge of Pestilence – Superior
Slowed or rooted enemies take more counter-attack damage. Counter-attack damage ignores a percentage of enemy armor.
- Counter-Attack Damage: +100%
- Armor Piercing: +50%
Scourge of Pestilence – Mastered
Slowed or rooted enemies take more counter-attack damage. When an enemy takes counter-attack damage, all nearby enemies take a percentage of this damage.
- Counter-Attack Damage: +100%
- Secondary Damage: 11
Collector’s Guild Skill
All the Collector’s Guild Skills are listed below:
Tomes of Knowledge
All experience gains are increased.
- Experience Bonus: +10%
Cleanup Team
Gold from loot is increased.
- Extra Gold: +10%
Master Armorer
Maximum Master Armorer m Health is increased.
- Maximum Health: +5%
Master Cobbler
Movement Speed is increased.
- Movement Speed: +5%
Scroll of the Elders
Enemy champions deal less damage and take more damage.
- Damage: +2%
- Damage Taken: +2%
Lucky Charm
Increased chance of finding a higher quality item.
- Loot Quality: +100%
Passive God Skills
All the Passive God Skills are listed below.
Share Rations
All energy gains are increased.
- Energy Gain: +25%
Share Rations – Superior
All energy gains of all players are increased.
- Energy Gain: +25%
Share Rations – Mastered
All energy gains are increased.
- Energy Gain: +35%
Radiant Purity
Counter-attack damage is increased based on block chance.
Radiant Purity – Superior
Counter-attack damage is increased based on block chance.
Radiant Purity – Mastered
Counter-attack damage is increased based on block chance.
Divine Judgement
Nearby enemies deal less damage and take more damage.
- Damage: -10%
- Damage Taken: +10%
Divine Judgement – Superior
Nearby enemies deal less damage and take more damage.
- Damage: -15%
- Damage Taken: +15%
Divine Judgement – Mastered
Nearby enemies deal less damage and take more damage.
- Damage: -20%
- Damage Taken: +20%
Blessed Bulwark
All skill cooldowns are increased, but damage taken is reduced.
- Damage Taken: -10%
- Cooldown Time: +20%
Blessed Bulwark – Superior
All skill cooldowns are increased, but damage taken is reduced.
- Damage Taken: -20%
- Cooldown Time: +40%
Blessed Bulwark – Mastered
All skill cooldowns are increased, but damage taken is reduced.
- Damage Taken: -30%
- Cooldown Time: +60%
Sacred Reward
Contributing to the death of a champion grants all players a damage reduction bonus.
- Damage Taken: -10%
- Duration: 20 seconds
Sacred Reward – Superior
Contributing to the death of a champion grants all players a damage reduction bonus.
- Damage Taken: -10%
- Duration: 30 seconds
Sacred Reward – Mastered
Contributing to the death of a champion grants all players a damage reduction bonus.
- Damage Taken: -15%
- Duration: 20 seconds
Fan Skills
All Fan Skills are listed below:
Blessing of Wisdom
All experience gains are increased.
- Experience Bonus: +5%
Blessing of Wealth
Gold from loot is increased.
- Extra Gold: +5%
Blessing of Luck
Increased chance of finding a higher quality item.
- Loot Quality: +50%
Blessing of Brilliance
Increased chance of finding basic fragments.
- Extra Fragments: +5%
Blessing of Godsend
Increased chance of finding Divine Fragments.
- Extra Divine Fragments: +5%
Blessing of Bonding
Increased chance of finding Link Gems.
- Extra Link Fragments: +5%
Headgear Appearance
Changes the visual of an equipped object.
Companion
Increases looting radius.
Read more Warhammer: Chaosbane Guides
This concludes our Warhammer: Chaosbane Imperial Soldier Skills Guide. Feel free to comment below.