This Zombie Army 4 Dead War Item Mods Guide will show you all the Item Mods in the game and how you can unlock them. Each Item comes with two mods, offering you different bonuses during your gameplay.
While most of the items in the game are grenades and mines, you also have the Medikit which is the most important item you will need. There are various sorts of grenades that not only deal frag damage but also electric and incendiary damage. Let’s take a look at each of the item and their mods.
Zombie Army 4 Dead War Item Mods Guide
Below we have detailed all the Item Mods and how you can unlock them.
Medikit
This item restores your health to the max. It comes with two mods:
- Mod A – Auto Revive: You can use this to revive when incapacitated. When you use it it will also send out an electric burst affecting all enemies near you. Unlocks at Rank 11
- Mod B – Divine Burst: This will heal your allies within a short-range, while any enemies that surround you will take increased damage for a short time. Unlocks at Rank 16
Electric Trip Mine
This is a tripwire mine that causes electric damage and stuns enemies. This item comes with two mods:
- Mod A – Increased Arc Range: This increases the range of the electric arc. Unlocks at Rank 21
- Mod B – Additional Arcs: You get more electrical arcs with this mod. Unlocks at Rank 26
Incendiary S-Mine
This is an incendiary mine variant that deals fire damage in a radius. This item comes with two mods:
- Mod A – Lure: This attracts zombies with sound for a few seconds before exploding. Unlocks at Rank 66
- Mod B – Increased Burn Time: Increases the fire burn duration. Unlocks at Rank 71
Teller Mine
A stranded teller mine that will deal devastating explosive damage. This item comes with two mods:
- Mod A – Cluster: This mod delivers additional explosive projectiles on detonation. Unlocks at Rank 91
- Mod B – Secondary Payload: This detonates a second time a few seconds after the initial detonation took place. Unlocks at Rank 96
Electric Grenade
Deals electric damage that stuns enemies. This item comes with two mods:
- Mod A – Increased Range: Increased arc Range. Unlocks at Rank 41
- Mod B – Additional Arcs: This delivers more electrical arcs. Unlocks at Rank 46
Frag Grenade
A typical explosive frag grenade. This item comes with two mods:
- Mod A – Cluster: Delivers additional explosive projectiles on detonation. Unlocks at Rank 51
- Mod B – Sticky: Sticks to surfaces and has increased blast radius. Unlocks at Rank 56
Incendiary Grenade
Deals fire damage in a radius for a short time. This item comes with two mods:
- Mod A – Lure: Attracts zombies with sound, and has increased burn time. Unlocks at Rank 76
- Mod B – Impact Trigger: This explodes on impact and has increased damage range. Unlocks at Rank 81
Bait Grenade
This item can be thrown to attract zombie horde to any location you want. This item comes with two mods:
- Mod A – Increased Duration: The effect of the Bait Grenade lasts significantly longer. Unlocks at Rank 31
- Mod B – Danger Zone: Suiciders explode when reach the bait area. Heavies will attack the bait area. Unlocks at Rank 36
Divine Grenade
Increases damage dealt to affected enemies calms down Enraged Zombies and regenerates Player’s health. This item comes with two mods:
- Mod A – Increased Duration: The effect of the Divine Grenade lasts twice as long. Unlocks at Rank 59
- Mod B – Increased Healing: Any allies in the area of effect will heal at twice the speed. Unlocks at Rank 61
Artillery Flare
Can be used to call in an airstrike at the location flagged by the beacon smoke.
- Mod A – Additional Strikes: Additional Artillery shells delivered. Unlocks at Rank 84
- Mod B – Focused Strike: The shells land in a tighter radius, with more accuracy. Unlocks at Rank 86.
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