Skills
|
Upgrades
|
Rampage |
- Level 1: Land multiple weapon hits in a short period of time to enter Rampage, where you deal 20% more damage. Lose Rampage if you don’t hit an enemy for 10 seconds
- Level 2: +5% Rampage Charge Speed
- Level 3: +25% Rampage Duration
- Level 4: +10% Rampage Charge Speed
- Level 5: +10% Rampage bonus damage
|
Weapon Techniques |
- Level 1: Perform northern and southern techniques
- Level 2: +10% weapon technique damage
- Level 3: +5% weapon technique charge speed
- Level 4: +15% weapon technique damage
- Level 5: +10% weapon technique charge speed
|
Archon Fury |
- Level 1: +5% Archon Fury
- Level 2: +5% Archon Fury Duration
- Level 3: +5% Archon Fury Charge Speed
- Level 4: +10% Archon Fury duration
- Level 5: +10% Archon Fury charge speed
|
Might |
- Level 1: +10 Might
- Level 2:+20 Might
- Level 3: +60 Might
- Level 4: +4% Might
- Level 5: +8% Might
|
Polarity Attacks |
- Level 1: Charge up your Polarity Attack by hitting enemies with your weapon. When you fully charged, swap weapons to unleash a shockwave and boost your weapon’s damage by 20% for 30 seconds
- Level 2: +10% Polarity Attack damage
- Level 3: +5% Polarity Attack charge speed
- Level 4: +15% Polarity Attack Charge damage
- Level 5: +10% Polarity Attack charge speed
|
Breach |
- Level 1: Leaping Shield bash deals 50% damage to full-health ranged enemies
- Level 2: +10% damage to Breached enemies
- Level 3: Your charged heavy attacks deal +25% Breach damage
- Level 4: +15% damage to Breached enemies
- Level 5: Whenever you perform a Takedown on a Breached enemy, your next charged heavy attack deals +100% damage.
|
Vitality |
- Level 1: +20 Vitality
- Level 2: +40 Vitality
- Level 3: +60 Vitality
- Level 4: +4% Vitality
- Level 5: +8% Vitality
|
Siphon |
- Level 1: Press and hold L1 + Square to Siphon enemy health over 4 seconds. Vitality increases Siphon damage. Defeat a small enemy with Siphon to summon a copy of the enemy to fight by your side for 10 seconds
- Level 2: Reduce Siphon duration by 25%
- Level 3: Defeat an enemy with Siphon to gain 25% Shield charge and 10% Archon Fury charge
- Level 4: Reduce Siphon duration by 25%
- Level 5: Siphon up to 3 enemies in front of you at the same time
|
Finesse |
- Level 1: Press X while evading to perform an Evasive Slide, increasing your mobility as your evade
- Level 2: Your parry window is 10% longer
- Level 3: Replace your Quickturn with a Quickturn Attack that throws a dagger at up to 2 enemies behind you and staggers them
- Level 4: Your parry window is 10% longer
- Level 5: Your Spirit attacks deal +50% damage to full-health enemies
|
Weakpoints |
- Level 1: Hit enemy Weakpoints to deal increased damage and knock down the enemy
- Level 2: +10% Weakpoint damage
- Level 3: Hit a Weakpoint with a heavy attack to deal +50% Breach damage
- Level 4: +15% Weakpoint damage
- Level 5: Hit a Weakpoint to unleash a shockwave of damage behind the enemy
|
Shield Throw |
- Level 1: Press L1 + Circle to perform an arcing shield throw that hits all enemies along its trajectory
- Level 2: +10% Shield Damage
- Level 3: Press L1 right as your Shield Throw or L1 + Circle Arcing Shield Throw returns to release as Explosive Wave
- Level 4: +5% Shield charge speed
- Level 5: Press L1 right as your L1 + R2 Shield Throw hits as an enemy to perform a Spectral Blow and dash to the enemy
|
Spirit |
- Level 1: +20 Spirit
- Level 2: +40 Spirit
- Level 3: +60 Spirit
- Level 4: +4% Spirit
- Level 5:+8% Spirit
|
Banners |
- Level 1: +5% Banner Overhealth
- Level 2: +7% Banner Overhealth
- Level 3: +5% Banner charge speed
- Level 4: +10% Banner Overhealth
- Level 5: +10% Banner duration
|
Recovery |
- Level 1: +3% health recovery
- Level 2: +3% health recovery
- Level 3: +5% health recovery
- Level 4: +5% health recovery
- Level 5: +10% health recovery
|
Resistance |
- Level 1: +2% to all resistances
- Level 2: +2% to all resistances
- Level 3: +3% all resistances
- Level 4: +3% to all resistances
- Level 5: +5% cap to all resistances
|
Takedowns |
- Level 1: You can perform Takedown on a small enemy immediately after a parry
- Level 2: +5% Takedown damage
- Level 3: You can perform a takedown on larger enemies after a parry if they are below 40% health
- Level 4: +10% Takedown damage
- Level 5: For 30 seconds after defeating an enemy with a Weapon Technique you can perform a free special Takedown
|
Shield Attacks |
- Level 1: Press L1+X to perform a Petrifying Slam, dealing damage to nearby enemies and petrifying enemies Breached by the attack
- Level 2: +10% Shield Damage
- Level 3: Press L1+R1 to perform a Shield Bash, damaging and knocking down enemies
- Level 4: +10% Shield Damage
- Level 5: Double tap L1 to perform a spinning blast that interrupts enemy Red Power Attacks. If you Shield is Primed, this attack will petrify Breached enemies and return your Shield to normal
|
All Stats |
- Level 1: +10 Might, Spirit, and Vitality
- Level 2: +15 Might, Spirit, and Vitality
- Level 3: +20 Might, Spirit, and Vitality
- Level 4: +2% Might, Spirit, and Vitality
- Level 5: +4% Might, Spirit, and Vitality
|
Ailments |
- Level 1: +2% chance to inflict Ailments
- Level 2: +2% chance to inflict Ailments
- Level 3: +15% damage for each Ailment on the enemy
- Level 4: +4% chance to inflict Ailments
- Level 5: +20% damage for each Ailment on the enemy
|
Critical Hit Chance |
- Level 1:+2.5% Crit Chance
- Level 2: +2.5% Crit Chance
- Level 3: 10% chance to gain the Blessing of Luck whenever you perform a critical hit
- Level 4: +4% Critical Hit Chance
- Level 5: 10% chance to gain the Greater Blessing of Luck whenever you perform a Critical Hit
|
Critical Hit Damage |
- Level 1: +5% Critical Hit Damage
- Level 2: +10% Critical Hit Damage
- Level 3: 10% chance the enemy gains the Mark of Fragility whenever you perform a Critical Hit
- Level 4: +15% Critical Hit Damage
- Level 5: +10% chance the enemy gains the Mark of Fragility whenever you perform a Critical Hit
|
Shield Prime |
- Level 1: Parry or Block to charge your Shield. When fully charged, your Shield becomes Primed for 40 seconds. Parry enemies while Primed to deflect 25% of the incoming damage at the enemies in front of you.
- Level 2: Primed state lasts an additional 20 seconds, charges 25% faster and reflects 50% of incoming damage.
- Level 3: Hold L1+R2 then release to perform a Charged Shield Throw, If your Shield is Primed, the throw deals +100% damage and returns your shield to normal.
- Level 4: If you Shield is Primed Press L1 after performing a Petrifying Slam to perform a follow-up Primed Petrifying Slam and return your Shield to normal
- Level 5: Press L1+ Right Thumbstick to Prime your Shield
|
Soulshatter |
- Level 1: +5% Soulshatter Buildup
- Level 2: +5% Soulshatter Buildup
- Level 3: +7% Soulshatter Buildup
- Level 4: +10% Soulshatter Buildup
- Level 5: Soulshhater an enemy to unleash a shockwave that applies Soulshatter Buildup to enemies in its wake
|