New World Weapon Perks Guide – All Weapon Perks, Effects

There are several Perks in New World, ranging from Weapon Perks and Armor Perks to Trade Skill and Exploration Perks.

There are several Perks in New World, ranging from Weapon Perks and Armor Perks to Trade Skill and Exploration Perks. This guide will show you all the Weapon Perks available in the game and what their effects are.

Most Perks in the game have 1-3 levels where their effects are increased according to their level. Below you will find all the Weapon Perks and what they do when used.

New World Weapon Perks Guide

Weapon Perk

Effects

Accelerated Defiant Stance +5% Increased Movement Speed for 5 seconds after triggering Defiant Stance
Beast Bane Increased +5% Damage to Beasts
Beast Bane Increased +5% Damage to Beasts
Blessed Increased +10% Healing Bonus
Brash I Increased +15% damage against targets with full Health
Chain Fire Basic attack hits trigger a Fire chain that bounces between close targets. Cooldown: 2 seconds
Chain Ice Basic attack hits trigger a Ice chain that bounces between close targets. Cooldown: 2 seconds
Chain Lightning Basic attack hits trigger a Lightning chain that bounces between close targets. Cooldown: 2 seconds
Chain Void Basic attack hits trigger a Void chain that bounces between close targets. Cooldown: 2 seconds
Electrified I 20% of damage is converted to Lightning.
Empowering Leaping Strike Deal 3% additional damage to targets slowed by Leaping Strike’s Cowardly Punishment upgrade
Empowering Shooter’s Stance Hitting a target while in Shooter’s Stance grants Empower, increasing damage by 4% for 3 seconds
Energizing Feral Rush Gain 1 stamina for each successful hit with Feral Rush
Energizing Rending Throw Rending Throw kills grant 5 Stamina
Energizing Splash Of Light Allies hit with Splash of Light gain 3 stamina
Enfeebling Poison Shot Poison Shot’s arrow also applies Weaken, reducing target’s damage by -3% for 4 seconds
Enfeebling Skewer Skewer hits apply Weaken, reducing target’s damage by -3% for 8 seconds
Fortifying Perforate Gain a stack of Fortify, increasing damage absorption by 2% for 6 seconds per successful Perforate hit
Fortifying Shield Rush After hitting a target with Shield Rush, gain Fortify, increasing damage absorption on self by 5% for 4 seconds
Fortifying Whirlwind Whirlwind hits grant Fortify on self, increasing damage absorption by 3% for 2 seconds. Stacks 10 times
Healing Tomb Gain 10% Health after exiting Entomb with full mana
Keen Berserk Increase Crit Chance by 1% while under 50% HP when Berserking
Keen Tondo Increase Crit Chance by 2% against targets affected by Tondo’s Bleed
Keenly Empowered On Critical: gain 15% Empower 5s. Cooldown: 5 seconds
Kind You generate -5% less threat
Leeching Flurry Each hit of Flurry restores returns 10% of the damage as health
Leeching Path Of Destiny Heal for 10% of the damage dealt from Path Of Destiny
Lifestealing You gain 0.5% of your damage as health.
Lightning Shield Ward You take 2% less Lightning damage
Lucky IV You have +0.5% chance at rare items from chests and monsters
Mending Infected Throw Infected Throw kills return 5% of the player’s HP
Mending Sticky Bombs Gain 5% of your max HP on kill with a Sticky Bomb Explosion
Mortal Energy When you kill something gain 5 Stamina. Cooldown: 5 seconds
Mortal Lifesteal When you kill something gain 3% health. Cooldown: 5 seconds
Mortal Power When you kill something gain 15% Empowered for 5s. Cooldown: 5 seconds
Mortal Refreshment When you kill something, reduce all cooldowns by 5%. Cooldown: 5 seconds
Mortal Siphoning When you kill something gain 3% Mana. Cooldown: 5 seconds
Nature Shield Ward You take 2% less Nature damage
Omnidirectional Evade Evade’s Adagio upgrade is applied when evading in any direction
Penetrating Rapid Shot Increase armor penetration of the final arrow of Rapid Shot attacks by 5%
Penetrating Wrecking Ball Wrecking Ball penetrates 5% of the target’s armor
Refreshing Mighty Gavel Mighty Gavel kills reduce this ability’s cooldown by -5%
Refreshing Penetrating Shot Penetrating Shot kills reduce this ability’s cooldown by -3%
Refreshing Pillar of Fire Reduce this ability’s cooldown by -3% per enemy hit with Pillar of Fire
Refreshing Power Shot Power Shot kills reduce this ability’s cooldown by -3%
Repulsing Clear Out Clear Out now knocks targets back an additional 50%
Revitalizing Beacon Using Beacon increases healing power on self by 5% for 12 seconds
Siphoning Blow You gain 1% mana per hit
Slash Shield Ward You take 2% less Slash damage
Sundering Javelin Javelin applies Rend, reducing target’s damage absorption by -5% for 10 seconds
Sure Footing You move 20% faster while blocking
Vorpal Increased +5% headshot damage
Vorpal Distancing Throw Social Distancing headshots deal 5% additional damage

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This concludes our New World Weapon Perks Guide. Post your comments below.

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About the Author: Salik Shah

An ardent lover for first-person shooter games, Salik has been part of GamesHedge all through its journey. His love for competitive gaming started with Counter-Strike and Call of Duty, and now can be seen lurking in Valorant and Rainbow Six: Siege.

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