One of the few main collectibles in the latest horror game, The Quarry, is the Clues collectible that you can find hidden in each of the chapters of the game. The Quarry Clues Locations Guide will show you where you can find all the Clues in the game.
In total, there are 40 Clues in different chapters for you to collect, in order to complete the trophy/achievement.
*This guide is a work in progress. More Clue locations will be added soon*
The Quarry Clues Locations Guide
Below we have detailed all the Tarot Card locations. Finding and obtaining all of these cards will give you the “Meddling Kids!” trophy/achievement.
Clue Location #1 – Harum Scarum Poster
The first clue can be found in the Prologue of the game when you start with having control of Laura. After repairing the and heading out in the woods, you need to take the lower path which will lead you to the clue, posted up on a tree. The Clue location gets highlighted when you get close to it, so it is pretty easy to pick up.
Clue Location #2 – Escapology Trunk
From the last Clue location, continue down the path until you reach a fork. You need to take the left from this fork, which will lead you to a red chest, containing this clue
Clue Location #3 – Broken Cage
From the last location, backtrack to the fork in the path, and this time take the path leading to the right. This will lead you to a weird wooden cage, with the clue right before the yellow canoe.
Clue Location #4 – Bloodied Collar
During the final stages of the Prologue, when you are heading towards Hackett’s Quarry, you will then head
Clue Location #5 – Hunting Notice
This clue can be found in Chapter 1, when you are playing as Jacob, and are in the car park area. The clue is a deer hunting notice, right in front of the blue SUV.
Clue Location #6 – Camp Plaque
While still playing as Jacob in Chapter 1, make your way to the main entrance door of Hackett’s Quarry building, and the clue will be a plaque, to the left of the main entrance. The plaque reads when the summer camp was established.
Clue Location #7 – Newspaper Headline Scrap
In chapter 1, when Emma and Abigail are talking outside the Room 10 hut, on the stairs, you will come to a point where you have to choose whether to break in or just leave the bags. To get to the clue, you have to break-in
Clue Location #8 – Camp Song Recording
From the last clue, when you have control of Abigail, you need to go to the entrance stairs of Room 8 and pick up a radio from the ground
Clue Location #9 – Information Signpost
In the same area with the trees, and the huts, make your way towards the big tree in the middle, specifically the signpost which is the clue itself
Clue Location #10 – Damaged Memorabilia
In Chapter 2 when you are in the storage area of the General Store and get control of Emma, you need to turn around and walk towards the shelf immediately to your right. It will be on the ground, at the base of the shelf.
Clue Location #11 – Lodge Renovation Plans
In the same area as before, walk towards the large wooden table in between the shelves, but walk to the corner, dimly lit by the sunlight. The Clue will be the blueprint roll on the small shelf there.
Clue Location #12 – Family Photo
When you get control of Dylan in Chapter 2, you need to look at the family photo on the desk of the office where you start with Dylan.
Clue Location #13 – Counsellor’s Ledger
In Chapter 2, when you are playing as Dylan, choose to climb down the trapdoor, where Dylan will sit at the desk. Dylan will then pick up the ledger from the desk, which is your clue here.
Clue Location #14 – Trail Camera
When you have control of Nick with Abigail, you will come to a point where you need to choose the Shady Glade path. Stay on the right side of the path as you head into the words, and you will find a trail cam attached to a tree. If you keep to the right, Abigail will be the one to spot it.
Clue Location #15 – No Swimming Sign
When you get control of Jacob in Chapter 3, and when you are in the canoe boathouse, turn around from the dock to head back in the boathouse and turn left. The Clue will be highlighted here on the ground, but it will show you the no swimming sign as the clue.
Clue Location #16 – Old Camp Photo
From the last location in the boathouse, head towards the tables and chairs ahead. The Clue is a photo that is hanging right at the back of this area, on the wooden pillar.
Clue Location #17 – Box of Matches
When playing as Emma in Chapter 4, you will come to a point to climb up the flight of stairs. But instead of going up the stairs, take the path on the right. Continue on this path and you will see a ladder coming up. At this point, make sure you don’t climb up but look to your left where you will find a campfire.
Clue Location #18 – Police Car Keys
From the last location, head back towards the main flight of stairs that you skipped earlier. Continue on this wooden platform path, all the way towards the wooden hut. As you reach it, do not enter the door yet, but towards the open window on the left. This is where the car keys will be
Clue Location #19 – Triggered Bear Trap
In Chapter 5, when you have control of Dylan, you will begin in the cabin lodge area along with Ryan. You need to go to the left of the cabins where you will find the bear trap on the ground.
Clue Location #20 – Letter to Camp Nurse
In the same cabin area as before, head to Room 3, and the clue will be to the right of the main entrance stairs
Clue Location #21 – Campers Photo
At the pool house in Chapter 6 when you have control of Abigail, go to the left of the guys sitting on the chairs. You will find the photo clue on the board, to the left of the window.
Clue Location #22 – Spooky Drawing
In the same pool house as in the previous clue location, go to the changing rooms hallway, and walk all the way to the end where you will find a locker. Open up to get the clue of the drawing
Clue Location #23 – Kid’s Letter Home
When you have control of Emma in Chapter 6, provided that she is alive in your gameplay, you begin at the campfire with a yellow camp tent behind. The letter will be right outside the entrance of the tent
Clue Location #24 – Scrawled Limerick
In Chapter 7, when you have control of Laura in the prison cell, look at the writings on the prison cell wall.
Clue Location #25 – Charred Sheriff’s Badge
When you head out the prison and in the room with the tables and chairs placed on top of them, head up the stairs and go into the second door to your left. The clue will be on the right, next to a box.
Clue Location #26 – Bizarre Yet Bonafide Podcast
Now head back to the first door that you skipped for the previous clue. Turn right from the door and the clue will be the red card on the board. Head outside and to the last door on this floor, where you will find the calendar inside. After this, head downstairs and into the room with Travis’ computer, enter the birthday as the password and you will get the clue.
Clue Location #27 – Old Quarry Tools
In Chapter 8, when you get control of Laura in the cave, turn around towards the stairs, and go to the left of the stairs to get the clue.
Clue Location #28 – Miner’s Lunchbox
From the last location when playing as Laura, stay in this area and head back towards the pool of water. Go around the pool and behind it will be the clue.
Clue Location #29 – Rum Still
In Chapter 8 when playing as Ryan in the cellar of the house, go back towards the distillery for the clue.
Clue Location #30 – Hunting Trophy Wall
When you get control of Laura in Chapter 9, the clue will be in front of you, to the right of the stairs.
Clue Location #31 – Hackett Family Tree
From the last location when playing as Laura, head up the stairs and into the room as you reach the top, The clue will be on the left in this room.
Clue Location #32 – Scrapyard Note
In Chapter 9 when you are playing as Dylan in the Scrapyard, head into the garage and then climb the stairs to reach the top level of the garage. The clue will be on the right, right at end of this walkway.
Clue Location #33 – Discarded Signage
When you are playing as Dylan in Chapter 9, and when you get access to the area on top of the containers, head down from the stairs on the other end and then turn left. This takes you to the signage next to the containers.
Looking for more collectibles? Check out more of The Quarry guides below:
This guide is a work in progress. More Clues will be added soon. Post your comments below.