SEGA Details New Features Upcoming in Action-Adventure Sonic Frontiers

Sonic Frontiers System Requirements

SEGA of America has revealed detailed new features for its upcoming free-roaming action-adventure game, Sonic Frontiers. The game is announced to be launched this Holiday season in 2022.

The trailer gave us a first look at the gameplay, including first looks at the Cyber Space areas of the game and the Titan Boss. 

Sonic Frontiers Details

Starting off with Starfall Islands, where Sonic will explore Kronos Island. The terrain of this island and the climate sees frequent rain, large waterfalls, lush forests, mountains, and floating towers in the air.

There is also the Cyber Space, where their entrances are made by the ancient civilization of Starfall Islands. These can be found all throughout the map, having you solve puzzles and complete challenges to earn Portal Gears to unlock these entrances.

As you complete puzzles and challenges, you will earn Portal Gears to unlock the Cyber Space entrances to access various levels featuring the traditional, fast-paced, speed-running action platforming.

Sonic Frontiers Details

The game world of Sonic Frontier combines both linear-level gameplay and open-zone platforming into a new, action-filled Sonic Adventure. As the map of the game is pretty big, it allows Sonic more room to run and explore the surroundings, enabling him to evolve the land around him.

Moving on to the battle system, which makes Sonic’s combat style more exhilarating and fluid than ever before. You can use various button controls to fight strategically, combining moves such as dodges, parrying, counter-attacking, and various other combos.

Lastly, Sega detailed the enemies and the main characters of the game, starting with the obvious, Sonic the Hedgehog, along with Sage, a mysterious girl that appears across the Starfall Islands.

The list of enemies and bosses includes:

  • SOLDIER – This enemy spawns in groups and attacks in jabbing motions with both hands.
  • CYCLONE – A floating enemy causing damage with attacks that appear as electric tornados.
  • BANGER – A wheel-like enemy that rushes towards Sonic once he is detected and attacks at high speeds if provoked.
  • SHELL – An enemy protected by a hard shell that attacks at a distance with a boomerang-type move. Sonic’s attacks cannot penetrate the hard shell, but other methods such as Cyloop can catch this enemy off-guard.
  • BUBBLE – An enemy formed by a group of spheres that attacks Sonic with electricity.

Bosses:

  • NINJA – An enemy with high-speed attacks reminiscent of the fighting style of its namesake. Can block incoming attacks and strike with shadows of itself.
  • TOWER – An enemy composed of various stacked parts. Its weakness is at the top of its head, so Sonic will need to figure out how to destroy each stack to get to it.
  • ASURA – A large enemy that looks like a tall building. Run up the arm it throws down to find its weakness at the top and attack.

 

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About the Author: Salik Shah

An ardent lover for first-person shooter games, Salik has been part of GamesHedge all through its journey. His love for competitive gaming started with Counter-Strike and Call of Duty, and now can be seen lurking in Valorant and Rainbow Six: Siege.

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