You’ll begin with basic industry weapons suitable for any Helldiver, then you’ll earn more weapons and throwables that suit how you like to play. To help you pick which one would be the best weapon for you and the variety of options that await you, we compiled this Helldivers 2 Weapons Guide for that specific reason.
Weapons Guide – Helldivers 2
You can find and equip different weapons in Helldivers 2. These are categorized in the game as Primary Weapons, Secondary Weapons, and the third category is thrown which includes grenades of different types. Below, you will find them in the same categories for easy classification.
Primary Weapons
This section of the guide lists all Primary Weapons in Helldivers 2.
AR-23 Liberator
Damage | Capacity | Recoil | Fire Rate | Weapon Traits | How to Unlock |
055 | 045 | 015 | 640 | Light Armor Penetrating | Automatically given to all Helldivers when starting the game. |
MP-98 Knight
Damage | Capacity | Recoil | Fire Rate | Weapon Traits | How to Unlock |
050 | 050 | 020 | 1380 | Light Armor Penetrating
One Handed |
Unlocked as part of the pre-order bonus for Helldivers 2 Super Citizen Edition. |
SG-8 Punisher
Damage | Capacity | Recoil | Fire Rate | Weapon Traits | How to Unlock | Cost |
360 | 016 | 110 | 080 | Light Armor Penetrating
Rounds Reload |
Unlocked as part of the Helldivers Mobilize Warbonds progression in the Acquisitions menu. | 4 Medals |
R-63 Diligence Marskmen Rifle
Damage | Capacity | Recoil | Fire Rate | Weapon Traits | How to Unlock | Cost |
112 | 020 | 035 | 350 | Light Armor Penetrating | Unlocked as part of the Helldivers Mobilize Warbonds progression in the Acquisitions menu. | 8 Medals |
SMG-37 Defender Submachine Gun
Damage | Capacity | Recoil | Fire Rate | Weapon Traits | How to Unlock | Cost |
070 | 045 | 010 | 520 | Light Armor Penetrating
One Handed |
Unlocked as part of the Helldivers Mobilize Warbonds progression in the Acquisitions menu. | 15 Medals |
SG-225 Breaker Shotgun
Damage | Capacity | Recoil | Fire Rate | Weapon Traits | How to Unlock | Cost |
330 | 016 | 030 | 300 | Light Armor Penetrating | Unlocked as part of the Helldivers Mobilize Warbonds progression in the Acquisitions menu. | 20 Medals |
Las-5 Scythe
Damage/Sec | Fire Limit | Recoil | Stun Time | Weapon Traits | How to Unlock | Cost |
300 | 008 | 001 | 0 Seconds | Light Armor Penetrating
Beam Heat |
Unlocked as part of the Helldivers Mobilize Warbonds progression in the Acquisitions menu. | 30 Medals |
AR-23P Liberator Penetrator Assault Rifle
Damage | Capacity | Recoil | Fire Rate | Weapon Traits | How to Unlock | Cost |
045 | 030 | 019 | 640 | Medium Armor Penetrating | Unlocked as part of the Helldivers Mobilize Warbonds progression in the Acquisitions menu. | 40 Medals |
R-63CS Diligence Counter Sniper Marksmen Rifle
Damage | Capacity | Recoil | Fire Rate | Weapon Traits | How to Unlock | Cost |
128 | 015 | 053 | 350 | Light Armor Penetrating | Unlocked as part of the Helldivers Mobilize Warbonds progression in the Acquisitions menu. | 40 Medals |
SG-8S Slugger Shotgun
Damage | Capacity | Recoil | Fire Rate | Weapon Traits | How to Unlock | Cost |
280 | 016 | 110 | 080 | Rounds Reload
Light Armor Penetrating |
Unlocked as part of the Helldivers Mobilize Warbonds progression in the Acquisitions menu. | 60 Medals |
SG-225SP Breaker Spray&Pray Shotgun
Damage | Capacity | Recoil | Fire Rate | Weapon Traits | How to Unlock | Cost |
144 | 032 | 045 | 300 | Light Armor Penetrating | Unlocked as part of the Helldivers Mobilize Warbonds progression in the Acquisitions menu. | 60 Medals |
Plas-1 Scorcher Energy Based
Damage | Capacity | Recoil | Fire Rate | Weapon Traits | How to Unlock | Cost |
144 | 032 | 045 | 300 | Light Armor Penetrating | Unlocked as part of the Helldivers Mobilize Warbonds progression in the Acquisitions menu. | 60 Medals |
AR-23E Liberator Explosive Assault Rifle
Damage | Capacity | Recoil | Fire Rate | Weapon Traits | How to Unlock | Cost |
055 | 030 | 029 | 320 | Light Armor Penetrating
Explosive |
Unlocked as part of the Steeled Veterans Premium Warbonds progression in the Acquisitions menu. | 20 Medals. |
SG-2251E Breaker Incendiary Shotgun
Damage | Capacity | Recoil | Fire Rate | Weapon Traits | How to Unlock | Cost |
180 | 025 | 029 | 300 | Light Armor Penetrating
Incendiary |
Unlocked as part of the Steeled Veterans Premium Warbonds progression in the Acquisitions menu. | 60 Medals |
Jar-5 Dominator Explosive
Damage | Capacity | Recoil | Fire Rate | Weapon Traits | How to Unlock | Cost |
200 | 015 | 075 | 250 | Medium Armor Penetrating | Unlocked as part of the Steeled Veterans Premium Warbonds progression in the Acquisitions menu. | 80 Medals |
Secondary Weapons
This section of the guide lists all of the secondary weapons that you can find and equip in Helldivers 2.
P-2 Peacemaker Pistol
Damage | Capacity | Recoil | Fire Rate | Weapon Traits | How to Unlock |
060 | 015 | 023 | 900 | Light Armor Penetrating
One Handed |
Given to all Helldivers automatically when starting the game. |
P-19 Redeemer Pistol
Damage | Capacity | Recoil | Fire Rate | Weapon Traits | How to Unlock | Cost |
060 | 031 | 011 | 1100 | Light Armor Penetrating
One Handed |
Unlocked as part of the Helldivers Mobilize Warbonds progression in the Acquisitions menu. | 5 Medals |
P-4 Senator Pistol
Damage | Capacity | Recoil | Fire Rate | Weapon Traits | How to Unlock | Cost |
150 | 006 | 043 | 200 | Light Armor Penetrating
One Handed Rounds Reload |
Unlocked as part of the Steeled Veterans Premium Warbonds progression in the Acquisitions menu. | 15 Medals |
Grenades
This section of the guide lists all of the grenades in the game.
G-12 High Explosive Standard Grenade
Damage | Penetration | Outer Radius | Fuse Time | How to Unlock |
400 | 004 | 007 | 3.5 Seconds | Given to all Helldivers automatically when starting the game. |
G-6 Frag
Damage | Penetration | Outer Radius | Fuse Time | How to Unlock | Cost |
250 | 003 | 008 | 2.4 Seconds | Unlocked as part of the Helldivers Mobilize Warbonds progression in the Acquisitions menu. | 2 Medals |
G-16 Impact
Damage | Penetration | Outer Radius | Fuse Time | How to Unlock | Cost |
400 | 004 | 007 | 0 Seconds | Unlocked as part of the Helldivers Mobilize Warbonds progression in the Acquisitions menu. | 20 Medals |
G-3 Smoke
Damage | Penetration | Outer Radius | Fuse Time | How to Unlock | Cost |
000 | 000 | 005 | 2.4 Seconds | Unlocked as part of the Helldivers Mobilize Warbonds progression in the Acquisitions menu. | 25 Medals |
Best Weapons List
Different ways of playing and what each person likes affect how we rank the weapons in the game. Here’s our list of the best weapons you can find in the game.
SG-225 Breaker
When you set your weapon to semi-automatic mode, it’s great for taking down various enemies like Automatons, Terminids and Chargers.
AR-23 Liberator Assault Rifle
Using this weapon will be beneficial as you progress in the game and gain experience. It has low recoil and shoots fast, but be careful because it uses up ammo rapidly.
P-19 Redeemer
The significant rise in firing speed lets you easily take out bunches of enemies. It’s most effective for tasks where you need to carry things, such as launch code missions, or when you’ve used up all your ammo in your main weapon.
SMG-37 Defender
The recoil is improved, and there’s less aiming movement, but it uses up ammo fast despite shooting slower. So, it’s good to have a Supply Pack with the SMG-37 Defender.
AR-23E Liberator Explosive
This gun has both a red dot and scoped mode for accurate shooting. It’s powerful enough to handle bugs and bots whether you’re shooting from the hip or aiming down the sights.
MP-98 Knight
This gun kicks more and shakes more than the SMG-37 Defender, but its fast shooting is good for getting rid of lots of weak enemies at once.
P-2 Peacemaker
It deals significant damage and works well as a supportive weapon, especially during missions where using only one hand is necessary.
R-63 Diligence
The R-63 Diligence Marksman Rifle is better than the Counter Sniper because it has less kickback and can hold more ammo. However, it wobbles a lot when aiming, so it’s most effective when you’re behind cover and not moving much during a mission.
R-63CS Diligence Counter Sniper
The R-63CS Diligence Counter Sniper Marksman Rifle deals more damage than the R-63 Diligence but unlike the R-63, this has even stronger recoil, making it hard to handle.
AR-23P Liberator Penetrator
It kicks more when you shoot, does less damage, and holds fewer bullets. But, it can pierce through medium armor better than others.
Jar-5 Dominator
The gun’s damage and how fast it shoots are good with medium armor damage. So, you can defeat bots and insects fast with it.
SG 8-S Slugger
The SG-8s Slugger packs a punch but has strong recoil. However, its performance at longer distances makes up for it.
SG-2251E Breaker Incendiary
The gun has less kick, can hold more bullets, and shoots at the same speed. But you’ll notice it doesn’t do as much damage when you use it.
Las-5 Scythe
While it’s good against a few foes, this weapon works best for smaller groups. It tends to overheat and is more effective at lower levels than higher ones.
That is all for this guide. If you need more help in Helldivers 2, check out some of our other guides:
This concludes our Helldivers 2 Weapons Guide. If you want to add anything to this guide, feel free to use the comments section below.