Superbright has just announced that their recently released game In Death Unchained is soon to get a new game mode. The CEO of the developer studio released a new statement after the successful launch of the game and how well it was received by players.
Over the two weeks after the release, the game has become a top seller and highest-rated games on Quest.
We’re blown away and humbled by how the game was received – the 4.9/5 rating on the store after over 400 reviews makes Unchained one of the highest-rated games on Quest and one of its top sellers, despite its more demanding genre. Hearing our players praising the game’s quality, polish and replayability value and their understanding of the growing pains gives meaning to the last year of hard work that went into making this game.
The statement also follows with the new game mode announcement that will be coming soon to In Death Unchained
In Death: Unchained is already the highest rated archery game on Quest, but it can be quite challenging. We’d like everyone to be able to join in on the fun and enjoy a rich visual experience, and with these goals in mind, I wanted to announce that we will soon be adding a free new game mode to the game: an archery range, with its own leader boards, where players of all skill levels will find something for themselves.
Even the most casual players will be able to enjoy the super fun shooting mechanics within the beautiful setting of all three worlds, in a laid-back atmosphere (personally I’d like my family to be able to have fun in the game as well). But when played seriously, our more competitive and hardcore players will be able to push the limits of this mode, and shooting in VR overall, using their skills to reach mind-blowing scores. We will be working on this mode with the community, initially with an inner circle of top players, contest winners and friends of the game.
Lastly, a new update has been rolled out for the game, which brings out various improvements for the game after listening to the community and players. Here are the patch notes for update v1.0.9:
- The game now comes with three independent profiles so the game can be shared between multiple people on the same headset (community suggestion)
- Portal to Paradise Lost and a new achievement to unlock starting from this world (community)
- Legends of In Death contest winners CatchSleepyHands, ArcaneParadigm, 3R3Z4 and the remaining top 10 (congratulations!) were immortalized in the game’s Sanctuary
- Hall of Fame was added to the in-game menu to commemorate the top 100 players of the contest as a surprise
- Updated game balance in The Abyss (community)
- Improved the quiver usability (community)
- More sound fixes, additions and updates (community)
- Tweak checkpoints synchronization (community)
- Fixed the totem spawner abuse (community)
- Exploding head achievement now counts correctly (community)
- Ton of other smaller and bigger fixes, plenty of them with help from and reported by our amazing community!
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