Superbright has just released its rogue-lite VR shooter, In Death: Unchained exclusively on the Oculus Quest. The game was announced last month and is now available to play for $29.99
A release trailer was also released alongside the announcement. However, the developer also announced additional plans for the long-term support of the game. Players can expect to see continuous content and quality updates for the foreseeable future, and the team is planning to release a new and exciting expansion of the game scheduled for Halloween. Much of the updates and new content is planned to be driven through community feedback.
Check out the release trailer below:
The first of the free major updates that have been added to the game include the optional free locomotion with both snap rotation and continuous rotation options. After hearing concise fan feedback prior to launch, the team quickly got to work to ensure this feature was in place for release.
The update also includes enhanced leader boards (new tables for bow and crossbow), improved visuals utilizing the latest Quest OS update, enhanced colors in multiple areas, and layout changes to the Sanctuary section.
Grab your longbow and rain down arrows against the forsaken souls, angelic creatures, and demons that have taken over the godless afterlife as you battle through the procedurally generated levels of Heaven, Purgatory and Hell.
In Death: Unchained is a classic rogue-lite experience and combines the highly responsive and immersive world of VR with the formula. The game will feature procedurally generated maps ensuring that every run is a unique run. Each time, the enemy spawn locations and loot locations will also shuffle offering a brand-new experience every time you jump in the game. Along with this, modifiers from your previous run will also alter the gameplay in multiple ways.
Because In Death: Unchained is a rogue-lite, it means that death will be permanent for your character. However, you do not lose everything as special abilities and modifiers carry over to your next run in the game. The game also follows an achievement system to mark its progression. As you unlock more and more achievements, the game will scale the difficulty level of the game to ensure that you get a good challenge on every level.
Are you going to play In Death: Unchained now that it is released? Post your comments below.