The first major update for Crackdown 3 has arrived and it brings a lot of much-needed fixes and improvements. The main highlight of this update is the improved game performance while playing co-op specially for increased amounts of time.
However, it seems like we still have to wait for the most wanted feature Xbox Parties. The developers mentioned in the dev diary video below that this feature is currently their main focus and they are working on it to bring it to the game as soon as possible. For the time being, the latest update addresses different other bugs and fixes that are now live in the game.
You can check out the detailed patch notes below.
Co-op Performance improvements
- We also improved performance during particularly long co-op sessions.
- We are still investigating other fixes, including the 30 fps lock.
Co-op save games fixes
- Backing out of the World Select menu no longer overwrites the original selection.
- Co-op campaigns should now prompt for an empty save slot to avoid overwriting existing world data.
Players should no longer have incorrect prompts to be removed from co-op session
- When playing co-op, if one person leaves or drops a timer will start, notifying you before it takes you back to the main menu. This was popping up incorrectly for some people in active co-op sessions but should no longer be an issue.
Niemand’s air lift open for business
- There was a small chance if you died during the Niemand fight, that the air lift to return to the boss arena would not be opened properly. This has been fixed.
Tanks bring more BOOM!
- The Annihilator and Minotaur have had their projectile blast radius corrected to better match their explosive visuals.
Propaganda Towers only rotate one way
- The rotating platforms on propaganda towers will no longer hitch a few feet backwards during their rotation.
Gaming mice no longer impact menu FPS
- Fixed an issue where mice with high refresh rate/DPI were causing severe FPS loss in menu and occasionally in game.
Other Misc. Fixes
- Fixed a rare case where vehicles would be catapulted away during collisions.
- Fixed issue with supply points not changing to blue in co-op.
- Tons of audio and VO fixes
- Lots of other tiny fixes.
For details, you can also check out the developer update video below or the original blog post on Crackdown’s official website.
If you want to check out some Crackdown 3 guides, click the links below.
How is your Crackdown 3 experience so far? Let us know in the comments section below.
The new update seems to have created a new bug unfortunately. When engaging in a firefight with some of the in game enemies, they seem to have lost their walking/running animations. Instead they just glide in a comical way across the surface of roads, pavements etc. It doesn’t happen with all enemies all of the time, but frequently enough to be very noticeable.. This graphical glitch definitely diminishes what I think otherwise are quite polished animations on the whole. I like this game very much and have had a blast with it; it’s such a shame to see these graphical errors that might put people off the game entirely. It’s certainly received a lot of hate of late!
It is not the best shooter out there but for what it is, it is quite fun to play and I enjoyed my time with it.