Ubisoft has said in a blog post that their first person shooter multiplayer game Rainbow Six: Siege is going to add a punishment system and how it will affect team killers in the game. The game will now have a new reverser friendly fire system coming out in the test servers soon.
Ubisoft added that the goal of the system is to contain the impact of players abusing the friendly fire mechanic, while maintaining a degree of flexibility for accidents. The developers will be collecting data and feedback during the test runs, both in the Casual and Ranked matches, and iterate it before releasing it live.
Team killing is not a new problem in the game, while some kills are mostly accidents, in some cases there are some players that just want to kill the own teammates and ruin the match. Ubisoft had worked on this issue by auto kicking the team killer out if he proceeded with a second team kill in the same round of match.
With the new system however, the reverser friendly fire will be activated by default if a player kills a teammate. The switch can be turned off it the killed player chooses to forgive the attacked. The victim can also look at a replay to see if it was an accident or if the team killed happened on purpose, and then decide to tell the game to punish the attacker in this case.
For the team killer that shoots and ally or the hostage, a warning message will appear on the offending player’s screen. The same will occur if a player uses their unique operator gadget to hurt a teammate (Maestro’s Evil Eye or Twitch Drone).
After the player’s first validated kill, all further damage inflicted upon teammates or the hostage is reflected back to the player. When a player uses a unique operator gadget to deal this damage, reflected damage will impact the gadget itself.
Instead of kicking the team player, the Reverse Friendly Fire will stay active for the match instead of kicking the player.
What do you think of this new Reverse Friendly Fire punishment system to come out in Rainbow Six: Siege? Let us know in the comments below.