Gamechuck has released a free demo of its fast-paced action game Speed Limit on Steam and you can try out the game right now. Speed Limit is about a daily train commute that has gone wrong. It is a one take, non-stop arcade experience that is pretty fast-paced and never slows down. It is an old school shooter that is being developed on three core elements which are hard, fast and addictive.
The gameplay of Speed Limit involves running, driving and dying and it looks like that you die a lot in the game. The gameplay changes between shooting, running and driving and you will be required to adapt to the change quickly. However, one thing is common, you will die a lot no matter what you are doing in the game. You will play the game as a side-scrolling shooter, top-down driver and a bike rider as well. Each mode offers different challenges and lots of ways to die.
Check out the trailer for Speed Limit below:
Gamechuck is an indie developer based in Zagreb, Croatia. It was founded in 2017 and started its video game development journey with ‘All You Can Eat’ followed by ‘vApe Espace’. Since its first release, the developer has won numerous awards such as “Cool Tech Idea” at VIDI e-novation Awards.
Its latest title Speed Limit won a Red Bull “Best Indie Game” award at the Reboot Infogamer 2017 and was a Finalist at a Dreamhack Summer Game Pitch Championship in Jönköping, Sweden in 2019. Since Speed Limit is still in the development phase, the full version will come with the following features:
- “Arcadecraft”: a retrospective booklet on the history of arcades and the development process of Speed Limit and Gamechuck Arcades
- Key art of exhibited art from the game from Art In Games Festival in Rijeka, the 2020 European Capital of Culture
- Original soundtrack forged with analogue synths and love
- Three part series of making-of video documentaries
The game is slated for a release in Q2 2021. Keep checking back for more information in the future. You can also join the official discord channel and get involved with the development of the game as it progresses further.