Super Smash Bros. Ultimate Peach/Daisy Guide – How to Play, Attack Moves

Super Smash Bros. Ultimate Peach/Daisy Guide

In this Super Smash Bros. Ultimate Peach/Daisy Guide, we will guide you on how to play if you choose Peach or Daisy as your characters of choice in a fight. We will highlight all the moves that are specific to Peach and Daisy, plus their defending moves, special moves and their final smash. In addition, this guide will also give you a better understanding of their moves, for if you find yourself fighting against Peach or Daisy.

This guide will focus on Peach/Daisy’s attacks like neutral attacks, special attacks, and grounded attacks. We will also detailed the amount of damage each attack deals to an opponent. In the end, we will finish off with what their final smash looks like and what it does to your foe.

Super Smash Bros. Ultimate Peach/Daisy Guide

Below we have listed all the attacks that are specific and special to Peach/Daisy. Refer to each attack for a better understanding of how Peach/Daisy combat in the stage.

Introduction

Both Peach and Daisy are princesses that come from Mushroom Kingdom and Sarasaland, however, these are no damsel in distress but brawlers themselves, ready to take down any challenger.

Both Peach and Daisy fight the same way, but differ in the colorful symbol they make appear during several moves. Both come with strong air pokes, unique special like the Toad counter and the Vegetable pull, and an unsurpassed floating ability. Both the princesses are able to glide left to right in the air.

If you want to dominate the competition with Peach or Daisy, mastering their agile and extremely variable movement, along with their other many attack options is the key to success.

Grounded Attacks

This section of the guide contains all the grounded attacks that Peach/Daisy can perform while on the stage.

Neutral Attacks

Both Peach and Daisy share the same Neutral Attacks. The attack is a quick two hit combo that deal 2 and 3 damage. The first hit is as fast as any attack in the game, great for hitting opponents and beating them in punching at point blank attacks. Or it is also a great option for retaliation after dropping shield.

Though both the princesses share a quick punching attack with quick speed, the damage dealt is very low, which can be tedious to rely on this attack most of the time.

Defensive Attacks

Both Peach and Daisy have 2 Defensive Attacks. The first is the Ledge attack that deals 9 damage, while the Wake-up attack deals 7 damage.

Dash Attack

With their Dash attack, both Peach and Daisy run forward with their arms stretched straight ahead, and then spread them wide dealing 4, 6 damage. The initial double arm jut and the arm spreading are two different attacks, which combo into each other naturally.

Their dash attack allows quick attacks to the side, and follow-ups after launching moves and throws that knock the enemy away low, around ground level.

Smashes

Peach/Daisy has three smash attacks.

Side Smash

This attack deals 15 to 21 damage with a golf club, 18 to 25 with a frying pan, and 13.5 to 18.9 damage with a tennis racket. In this attack, both the princesses have a variety of different object at their disposal to use it as a blunt weapon to hit at enemies.

Input standard side smash (tapping straight left or right) for a golf-club swing. Of the attacks, this is not only the easiest to consistently produce, but also has the best hitbox by far (it’s less like swinging a golf club and more like swinging a big watermelon wedge).

For a frying-pan swing, start side smash, then immediately hold up on either stick (control and C-stick both work for selecting alternate weapons, a handy tool to remember to improve consistency). This attack has the smallest hitbox (pretty much conforming to the pan), but swats the victim up into the best tumbling position for you to jump after them with juggle attempts.

Finally, for a tennis-racket slice, start side smash, then hold down on either stick. Nailing someone with the tennis racket sends them sailing far and low. It’s the worst for chasing and juggling a foe, but the best when they’re backed to a ledge

Up Smash

This attack deals 17 damage, where both Daisy and Peach produce their own special symbols again like in the Up Tilt, dealing heavy damage. If anyone above is struck with this attack, they are launched for a potential follow up.

The sides of this attack offer decent coverage to either side of Peach or Daisy. Damage is highest above her hand, a bit less around the head and least to either side. For just anti-air purposes, up tilt is still better, since its quicker and has a bigger hitbox above Peach or Daisy’s head.

Down Smash

This attack deals 3×6, 4 damage. In this attack, both Peach and Daisy drop down to the ground with a spin kick that trips opponents. This attack hits both sides six times, offering good coverage. The final kick flips the victim away at a low angle.

Tilts

Peach/Daisy has three Tilt Attacks.

Side Tilt

This attack deals 8 damage, where both Peach and Daisy produce a high kick with  great reach that launches victims into a tumble, creating a great opening for a juggle follow-up.

The attack deals most damage at the foot, and less farther up the kicking leg.

Up Tilt

This attack deals 10 damage, where both Peach and Daisy produce a symbol specific to their own character, striking above their heads. If you pay with Peach she will produces a heart, while Daisy uses a daisy flower.

This attack covers both sides around the princesses, but is also good quick anti-air, and a tool for starting juggles.

Down Tilt

This attack deals 7 damage, where both Peach and Daisy crouch down to perform a sweeping kick. This attack has decent reach and trips victims caught with the kick, to be followed with combos.

Enemies with lower percentage of damage can be followed with a Side or Up Tilt immediately after the sweeping kick. Against enemies with more damage, you will have to jump after them right away after sweeping.

Grabs

Peach and Daisy both have 5 Grab Attacks. The first grab deals 1.3 damage. The front throw and the Down throw both deal 2, 9 damage. The Up throw deals 2, 6 damage, while the Down throw deal 1, 7 damage.

Peach and Daisy put the trusty concierge Toad to use with their grab attacks, just like with their neutral special countermove. After the princess snags the defender with her grab animation, Toad joins in for the follow-up attacks or throws. Peach and Daisy have quick grab speed, not the very best but not far from it, which jives well with their superfast neutral attacks and dominating short-hop air pokes.

With a Vegetable in hand, immediate grabs aren’t possible. One option is to throw the turnip straight up before immediately going for a grab; this has the benefit of potentially protecting Peach/Daisy if the grab misses. If the grab works, using a down or up throw will actually bounce them into the Vegetable off the throw, leaving them vulnerable to even more hits if you act fast

Aerial Attacks

This section of the guide will cover all the Aerial attacks that Peach/Daisy has.

Neutral Air Attack

This attack deals 13 damage, where both Peach and Daisy spin quickly with both arms outstretched, where their arms work like propellers swatting enemies. Though it looks like it has multiple hit, the hits only occur periodically.

The most damage is dealt in the first twirl of the arms, and the rest deals half damage. The attack is the quickest out of all the air attacks of the princesses, with good coverage in front and a bit above and behind.

Forward Air Attack

This attack deals 15 damage, where both Peach and Daisy swing forward with a big hooking crown slap, potentially while moving a long distance forward in midair. Both Daisy and Peach deal max damage with their hand holding the crown, with a bit less damage dealt farther up the swinging arm.

This attack is great for attacking other airborne fighters air-to-air, for short-hopping at standing defenders, and to use as a pseudo ground attack while floating very low.

Back Air Attack

This attack deals 12 damage, where both Peach and Daisy lunge backwards in midair, with their special signature symbols highlighting the impact point of the body bump.

Up Air Attack

This attack deals 4, 6 damage, where both Peach and Daisy do an upward double wave, that leaves rainbow trails with their back to front swipes. If you successfully hit the first strike, the second will combo, and the second hit being stronger out of the two.

This excellent air attack covers all upward angles, and is great for jousting air-to-air with brawlers above, or for continuing juggles. For example, after popping someone up with a low-floating down air attack, you can float forward and catch them with both hits of up air. And with Vegetable in hand, against someone high above, you can throw the turnip upward, then jump and up air to supplement it.

Down Air Attack

This attack deals 2×3, 5 damage. This four-hit stomping air move is one of Peach and Daisy’s signature attacks. The initial three hits deal a bit of damage, followed by a fourth hit that pops recipients up into a vulnerable position.

Whether they’re popped up behind the princess or in front of her depends on where the final attack connects.

Special Moves

Peach/Daisy has 4 special moves. All of them are detailed below.

Neutral Special – Toad

This attack deals 3.5×6 damage. In this attack, their trusty toad comes in between them and the enemy, stepping in as a shield. While Toad is flashing, any incoming attack causes him to retaliate with his countermove, a cloud of poisonous spores that can repeatedly hit anyone in the way.

This attack can be used on the ground on in the air, however you should beware that opponents expecting lots of Toad counter attempts can just wait for Toad to appear, then roll through Toad to punish the princess.

Side Special – Peach/Daisy Bomber

This attack deals 12 damage, where both Peach and Daisy rocket sideways in a trail of their signature symbols. Anything they smack gets knocked away by the speedy hip bump, while the princess bounces off into an airborne state.

Up Special – Peach/Daisy Parasol

This attack deals 3, 1×4, 4 damage. In this attack, Peach or Daisy spring upwards with a powerful parasol punch that launches anyone in the way quickly upward with heavy knockback. After the parasol is opened, the princess glides back down to the ground, falling speed greatly reduced. But you can fall faster by tapping down to collapse the parasol.

Down Special – Vegetable

This attack deals 8.6 to 33.8 damage, where both Peach and Daisy pluck out a turnip from the ground that can be used as basic projectiles, however they excel used as aggressive first options when going after opponents.

The princess can act again almost immediately after hurling a Vegetable, and she can throw it horizontally or vertically. Coupled with her air mobility and attacks, she can create all kinds of combos and follow-ups by chasing in after a turnip she’s just chucked. For example, a lateral turnip throw chased by Peach/Daisy Bomber (side special), or a vertical throw chased by Peach/Daisy Parasol.

Final Smash – Peach/Daisy Blossom

The princess dances in place while a rain of peaches or daisies saturates nearby territory, and can be acquired to recover health. Anyone too close to the princess takes damage while being put to sleep, as though Jigglypuff’s beautiful singing voice had wafted into their ears! Aside from falling asleep, anyone afflicted also takes heavy damage. The closer to Peach or Daisy they are when this Final Smash is activated, the harder they’re hit. And that’s not taking into account whatever rude awakening royalty decides to dole out


For other characters, check out our Super Smash Bros. Ultimate Characters Guide.

Read more Super Smash Bros. Ultimate Guides.

This concludes our Super Smash Bros. Ultimate Peach/Daisy Guide. If you want to add anything to this guide, feel free to use the comments section below.

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About the Author: Salik Shah

An ardent lover for first-person shooter games, Salik has been part of GamesHedge all through its journey. His love for competitive gaming started with Counter-Strike and Call of Duty, and now can be seen lurking in Valorant and Rainbow Six: Siege.

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