Warframe to Get Graphical Upgrades with Enhanced Graphics Engine

Warframe Graphical Upgrades

Developer Digital Extremes has announced that its game Warframe is getting graphical upgrades with a new enhanced graphics engine. The main goal of the upgrades will be to enable dynamic lighting in the game.

The developer released a long announcement and detailed Warframe and its graphical upgrade plans.

We’re moving into “Next Gen” by phasing out our old rendering engine! The launcher option has been moved into the Options screen as we want to get more Tenno onboard for testing it!

Enhanced (formerly referred to as ‘Deferred’) is a complete redesign to achieve more accurate reflections and give us the ability to utilize dynamic lighting and shadowing across the entire game.

Check out the preview of the improved lighting for Warframe and its graphical upgrades:

Since Warframe’s launch, the number of dynamic lights we’ve typically used per-frame has been kept in the low single digits. Your gun, maybe a flashlight, maybe an ability cast… everything else was precomputed, stored in textures (light maps) and point clouds (light probes) or faked with ‘glow sprites’. The reason for this: for every dynamic light we’d add to the frame, the legacy rendering engine would have to render everything it touched again. In a small hallway with a few Grineer muzzle flashes, this would create wild fluctuations in the rendering complexity… in the outdoor Landscapes it was a faceplant – one muzzle flash light = draw the whole valley again!!! Not only smashing your GPU but also choking the CPU with additional work.

You can read the full post here, detailing how the new enhanced graphics engine will work for Warframe and how the new engine renders out the attributes of the scenes like color, glossiness, and shape.

What do you think of Warframe and its graphical upgrades with the new engine? Post your comments below.

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About the Author: Salik Shah

An ardent lover for first-person shooter games, Salik has been part of GamesHedge all through its journey. His love for competitive gaming started with Counter-Strike and Call of Duty, and now can be seen lurking in Valorant and Rainbow Six: Siege.

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