Warhammer: Chaosbane High-elf Mage Skills Guide – All Skills Detailed

Warhammer: Chaosbane High-elf Mage Skills

In this Warhammer: Chaosbane High-elf Mage Skills Guide, we will show you all the Skills that are specific to the High-elf Mage playable character of the game. We will also detail the effects of each Skill, it’s cooldown time, Energy Cost, active duration and Damage Taken.

There are a handful of characters that you can choose to play the game with. However, choosing the right Skills for your character will play a big role in making the fight effective, and making your character strong.

The High-elf Mage, who is also known as Elontir is a prince that fights with magic and fire damage. He is best in keeping a space from the enemies and fight with ranger attacks. His fire build can deal massive amounts of damage and can take melt down enemies and bosses alike in a matter of seconds.

Elven magic is known to be among the most dangerous weapons in skilled hands. And Elontir wields it with rare dexterity, adept at discharging torrents of pure magic and storms of fire on to his enemies, he is able to combine his powerful spells to control his opponents, thus devastating their ranks with ease.

There are many Skills in the game that offer your character special abilities and powers that can be used in combat with the enemies, while other Skills enhance character stats and deal with the environment. Skills are divided in Classes and can be upgraded from Tier 1 to Tier 3.

All the Skills in the game contain both Active and Passive Skills, depending on the type of skills that you choose for your character and to suit your playstyle, you can equip 6 Active Skills and 3 Passive Skills.

Warhammer: Chaosbane High-elf Mage Skills Guide

Below we have listed all the High-elf Mage Skills, with their effects and stats.

Basic Skills

All the Basic Skills are listed below, these are also your Energy Regeneration skills which means that the more you use them, the more your Energy gets replenished.

Aqshy Missile

This skill lets you cast a projectile that creates a fiery explosion on impact. Generates energy.

  • Fire Damage: 35
  • Energy Gain: 10%

Aqshy Missile – Superior

This is Tier 2 skill where it will also let you cast a projectile that creates a fiery explosion on impact, burning enemies and setting the ground alight. Generates energy.

  • Fire Damage: 39
  • Energy Gain: 10%

Aqshy Missile – Mastered

The Tier 3 skill will let you cast a wave of magical projectiles in a wedge pattern. Generates energy.

  • Magic Damage: 43
  • Energy Gain: 10%

Arcane Hail

This Skill will allow you to send down magical hailstones that have a chance to  slow enemies. Generates energy for each enemy hit.

  • Magic Damage: 15
  • Energy Gain: 2%

Arcane Hail – Superior

This Tier 2 Skill will also let you send down magical hailstones that have a chance to  slow enemies. Generates energy for each enemy hit.

  • Magic Damage: 16
  • Energy Gain: 3%

Arcane Hail – Mastered

The Tier 3 Skills will let you end down fiery hailstones that burn enemies. Generates energy for each enemy hit.

  • Fire Damage: 18
  • Energy Gain: 2%

Phantom Blade

This skill allows you to unleash a three-strike combo that deals magical damage and repels enemies. Generates energy.

  • Magic Damage: 59
  • Energy Gain: 10%

Phantom Blade – Superior

This Tier 2 skill allows you to unleash a three-strike combo that deals fire damage and repels and burns enemies. Generates energy.

  • Fire Damage: 65
  • Energy Gain: 10%

Phantom Blade – Mastered

This Tire 3 Skill will let you unleash a three-strike combo that deals magical damage and repels enemies. Generates energy.

  • Magic Damage: 72
  • Energy Gain: 10%

Advanced Skills

All the Advanced Skills are listed below:

Aetheric Orb

This skill allows you to cast a magical sphere that damages any enemies that get in its way.

  • Energy Cost: 21
  • Magic Damage: 30

Aetheric Orb – Superior

This skill allows you to cast a magical sphere that damages any enemies that get in its way and leaves a trail of fire in its wake.

  • Energy Cost: 21
  • Fire Damage: 33

Aetheric Orb – Mastered

This skill allows you to cast a magical sphere that damages any enemies that get in its way.

  • Energy Cost: 21
  • Magic Damage: 36

Blinding Light

This skill allows you to cast a magical explosion that repels and  slows enemies.

  • Cooldown: 9 seconds
  • Magic Damage: 76

Blinding Light – Superior

This skill allows you to cast a fiery explosion that burns, repels and  slows enemies.

  • Cooldown: 9 seconds
  • Fire Damage: 110

Blinding Light – Mastered

This skill allows you to cast a magical explosion that repels and  slows enemies. Creates an area on the ground that regenerates health and energy for players inside it.

  • Cooldown: 9 seconds
  • Magic Damage: 91
  • Health Regeneration: +40
  • Energy Regeneration: +5

Breath on Fire

With this skill, you can send forth a blast of fire that damages and burns enemies.

  • Energy Cost: 6
  • Energy/Sec: 24
  • Fire Damage: 41

Breath on Fire – Superior

With this skill, you can send forth a blast of fire that damages and burns enemies. Damage is also increased while spell is channeled.

  • Energy Cost: 6
  • Energy/Sec: 24
  • Fire Damage: 41
  • Damage: +6%

Breath on Fire – Mastered

With this skill, you can send forth a blast of fire that damages and burns enemies.

  • Energy Cost: 6
  • Energy/Sec: 24
  • Fire Damage: 49

Step Between Worlds

With this skill, you can teleport a short distance.

  • Cooldown: 6 seconds

Step Between Worlds – Superior

With this skill, you can teleport a short distance and create a magical explosion when reappearing that repels enemies.

  • Cooldown: 6 seconds
  • Magic Damage: 59

Step Between Worlds – Mastered

With this skill, you can teleport a short distance, leaving behind a fiery area that damages and burns enemies.

  • Cooldown: 6 seconds
  • Fire Damage: 75

Aetheric Tornado

This skill allows you to cast a magical tornado that damages and repels enemies that get in its way.

  • Energy Cost: 28
  • Magic Damage: 65

Aetheric Tornado – Superior

This skill allows you to cast a fiery tornado that damages, burns and repels enemies that get in its way. Sets the ground alight when it dies.

  • Energy Cost: 28
  • Fire Damage: 71

Aetheric Tornado – Mastered

This skill allows you to cast a magical tornado that damages and repels enemies that get in its way.

  • Energy Cost: 28
  • Magic Damage: 78

Qhaysh Surge

This skill allows you to cast a burst of small fiery projectiles that damage and burn enemies.

  • Energy Cost: 8
  • Energy/Sec:24
  • Fire Damage: 14

Qhaysh Surge – Superior

This skill allows you to cast a burst of small fiery projectiles that explode and damage enemies.

  • Energy Cost: 8
  • Energy/Sec:24
  • Magic Damage: 15

Qhaysh Surge – Mastered

This skill allows you to cast a burst of small fiery projectiles that damage and burn enemies and set the ground alight.

  • Energy Cost: 8
  • Energy/Sec:24
  • Fire Damage: 16

Aetheric Vortex

This skill allows you to cast a magical dome that  slows enemies and their projectiles.

  • Cooldown: 10 seconds

Aetheric Vortex – Superior

This skill allows you to cast a magical dome that  slows enemies and their projectiles. Enemies in the dome take more damage.

  • Cooldown: 10 seconds
  • Damage Taken: +25%

Aetheric Vortex – Mastered

This skill allows you to cast a fiery dome that  slows enemies and their projectiles. Enemies in the dome are burned.

  • Cooldown: 10 seconds

Aetheric Ray

This skill allows you to cast a static magical orb emitting a laser that damages and  slows enemies.

  • Energy Cost: 15
  • Magic Damage: 27

Aetheric Ray – Superior

This skill allows you to cast a static fiery orb emitting a laser that damages and burns enemies.

  • Energy Cost: 15
  • Fire Damage: 36

Aetheric Ray – Mastered

This skill allows you to cast a static magical orb emitting a laser that damages and  slows enemies. Multiple orbs can be active at a time

  • Energy Cost: 15
  • Magic Damage: 33

Phoenix Bulwark

This skill allows you to cast a wall of flame that damages and burns enemies who cross it.

  • Energy Cost: 30
  • Fire Damage: 24

Phoenix Bulwark – Superior

This skill allows you to cast a wall of flame that damages and burns enemies who cross it.

  • Energy Cost: 30
  • Fire Damage: 27

Phoenix Bulwark – Mastered

This skill allows you to cast a wall of flame that damages and burns enemies who cross it.

  • Energy Cost: 30
  • Fire Damage: 29

God Skills

All the God Skills are listed below:

Aether Blast

This skill allows you to cast a fiery totem that explodes after a few seconds, dealing heavy damage to enemies.

  • Cooldown: 25 seconds
  • Fire Damage: 540

Aether Blast – Superior

This skill allows you to cast a fiery totem that explodes after a few seconds, dealing heavy damage to enemies. Sets the ground alight when it dies.

  • Cooldown: 25 seconds
  • Fire Damage: 772

Aether Blast – Mastered

This skill allows you to cast a magical totem that explodes after a few seconds, dealing heavy damage to enemies. If an ally comes into contact with it, they pick it up and are granted a damage reduction bonus until it explodes.

  • Cooldown: 25 seconds
  • Magic Damage: 653
  • Damage Taken: -20%

Aetheric Storm

This skill allows you to call forth magical lightning strikes that damage and have a chance to stun enemies. Other players are granted a damage bonus if a bolt hits them.

  • Cooldown: 40 seconds
  • Magic Damage: 65
  • Damage: +20%

Aetheric Storm – Superior

This skill allows you to call forth magical lightning strikes that damage and have a chance to stun enemies. Other players are granted a damage bonus if a bolt hits them.

  • Cooldown: 40 seconds
  • Magic Damage: 71
  • Damage: +25%

Aetheric Storm – Mastered

This skill allows you to call forth magical lightning strikes that damage and burn enemies and set the ground alight. Other players are granted a damage bonus if a bolt hits them.

  • Cooldown: 40 seconds
  • Fire Damage: 118
  • Damage: +20%

Passive Skills

All the Passive Skills are listed below:

Concentration

Energy regeneration is increased while static.

  • Energy Regeneration: +2

Concentration – Superior

Energy and health regeneration is increased while static.

  • Health Regeneration: +8
  • Energy Regeneration: +2

Concentration – Mastered

Energy regeneration and critical hit chance are increased while static.

  • Critical Hit Chance: +5%
  • Energy Regeneration: +2

Quaysh Shield

Consuming energy heals all players.

  • Health restored: 10%

Quaysh Shield – Superior

Consuming energy heals all players. Energy costs and damage are increased.

  • Damage: +20%
  • Health restored: 10%
  • Energy Cost: +50%

Quaysh Shield – Mastered

Consuming energy heals all players and grants a damage reduction bonus.

  • Damage Taken: -10%
  • Health restored: 10%

Aqshy Mastery

Fire damage is increased.

  • Damage: +20%

Aqshy Mastery – Superior

Fire damage and burning duration are increased.

  • Damage: +20%

Aqshy Mastery – Mastered

Fire damage is increased. Each nearby enemy increases critical hit chance.

  • Damage: +20%
  • Critical Hit Chance: +0.5%

Quaysh Mastery

Magical damage is increased.

  • Damage: +20%

Quaysh Mastery – Superior

Magical damage and magical spell energy generation are increased.

  • Damage: +20%
  • Energy Gain: +50%

Quaysh Mastery – Mastered

Magical damage is increased. Magical damage has a chance to  slow enemies.

  • Damage: +20%

Aether Intelligence

Using Aether Manipulation on a spell increases its damage.

  • Damage: +20%

Aether Intelligence – Superior

Using Aether Manipulation on a spell increases its damage and energy regeneration.

  • Damage: +20%

Energy Regeneration: +0.2

Aether Intelligence – Mastered

Using Aether Manipulation on a spell increases its damage.

  • Damage: +40%

Arcane Binding

Dealing magical damage increases fire spell damage, and vice versa.

  • Damage: +15%

Arcane Binding – Superior

Dealing magical damage increases fire spell damage and reduces their energy cost, and vice versa.

  • Damage: +15%
  • Energy Cost: -20%

Arcane Binding – Mastered

Dealing magical damage increases fire spell damage, and vice versa.

  • Damage: +20%

Master of Equilibrium

Consuming energy has a chance to reduce any current cooldowns.

Master of Equilibrium – Superior

Consuming energy has a chance to reduce any current cooldowns. Using a spell with a cooldown has a chance to regenerate energy.

Master of Equilibrium – Mastered

Consuming energy has a chance to reduce any current cooldowns. Other players are granted a percentage of this effect.

Collector’s Guild Skills

All the Collector’s Guild Skills are below:

Tomes of Knowledge

All experience gains are increased.

  • Experience Bonus: +10%

Cleanup Team

Gold from loot is increased.

  • Extra Gold: +10%

Master Armorer

Maximum Health is increased.

  • Maximum Health: +5%

Master Cobbler

Movement Speed is increased.

  • Movement Speed: +5%

Scroll of the Elders

Enemy champions deal less damage and take more damage.

  • Damage: +2%
  • Damage Taken: +2%

Lucky Charm

Increased chance of finding a higher quality item.

  • Loot Quality: +100%

Passive God Skills

All the Passive God Skills are listed below:

Arcane Secrets

Burning enemies take more magical damage.

  • Damage Taken: +20%

Arcane Secrets – Superior

Burning enemies take more magical damage.

  • Damage Taken: +30%

Arcane Secrets – Mastered

Burning enemies take more magical damage.

  • Damage Taken: +40%

Fortress of Willpower

Damage taken is reduced while static.

  • Damage Taken: -10%

Fortress of Willpower – Superior

Damage taken is reduced while static.

  • Damage Taken: -20%

Fortress of Willpower – Mastered

Damage taken is reduced and damage dealt is increased while static.

  • Damage: +10%
  • Damage Taken: -10%

Master of the Winds

Maximum energy is increased.

  • Maximum Energy: +20%

Master of the Winds – Superior

Maximum energy of all players is increased.

  • Maximum Energy: +20%

Master of the Winds – Mastered

Maximum energy is increased.

  • Maximum Energy: +40%

Continuity

With this skill, your energy costs and cooldowns are increased. Damage dealt and damage taken are reduced.

  • Damage: -10%
  • Damage Taken: -20%
  • Cooldown Time: +5%
  • Energy Cost: +5%

Continuity – Superior

With this skill, your energy costs and cooldowns are increased for all players. Damage dealt and damage taken are reduced for all players.

  • Damage: -10%
  • Damage Taken: -20%
  • Cooldown Time: +5%
  • Energy Cost: +5%

Continuity – Mastered

With this skill, your energy costs and cooldowns are increased. Damage dealt and damage taken are reduced.

  • Damage: -10%
  • Damage Taken: -30%
  • Cooldown Time: +5%
  • Energy Cost: +5%

Absorption

Contributing to the death of a champion grants all players a cooldown reduction bonus.

  • Cooldown Time: -10%
  • Duration: 20 seconds

Absorption – Superior

Contributing to the death of a champion grants all players a cooldown reduction bonus.

  • Cooldown Time: -10%
  • Duration: 30 seconds

Absorption – Mastered

Contributing to the death of a champion grants all players a cooldown reduction bonus.

  • Cooldown Time: -20%
  • Duration: 20 seconds

Fan Skills

All the Fan Skills are listed below:

Blessing of Wisdom

All experience gains are increased.

  • Experience Bonus: +5%

Blessing of Wealth

Gold from loot is increased.

  • Extra Gold: +5%

Blessing of Luck

Increased chance of finding a higher quality item.

  • Loot Quality: +50%

Blessing of Brilliance

Increased chance of finding basic fragments.

  • Extra Fragments: +5%

Blessing of Godsend

Increased chance of finding Divine Fragments.

  • Extra Divine Fragments: +5%

Blessing of Bonding

Increased chance of finding Link Gems.

  • Extra Link Fragments: +5%

Headgear Appearance

Changes the visual of an equipped object.

Companion

Increases looting radius.


Read more Warhammer: Chaosbane Guides

This concludes our Warhammer: Chaosbane High-elf Mage Skills Guide. Feel free to comment below.

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About the Author: Salik Shah

An ardent lover for first-person shooter games, Salik has been part of GamesHedge all through its journey. His love for competitive gaming started with Counter-Strike and Call of Duty, and now can be seen lurking in Valorant and Rainbow Six: Siege.

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