Far Cry New Dawn Perks Guide – How to Unlock, Best Perks

Far Cry New Dawn Perks Guide

In this Far Cry New Dawn Perks Guide, we will show you all the Perks in the game, and detail what they do, how you can unlock, and the best Perks to unlock first.

Perks are Skills that you can unlock in order to learn special moves and abilities to help you with the gameplay. they vary from special moves in combat to finding more resources and carrying more items.

The game has many Perks that aid you and are downright necessary if you want to proceed with the game. Perks can be unlocked by exchanging them with Perk Points. These points can be taken from treasure hunts or by leveling up your player level.

Far Cry New Dawn Perks Guide

Below we have listed all the 25 Perks that are in the game, with their details and effects, and how many Perk Points you need to unlock them. In the end, we will conclude by highlighting the best Perks that you can have in the game.

Grapple

This Perk allows you to grapple to a grapple point, and it also reduces falls damage. You need 2 Perk Points to unlock this skill.

Repair Torch

This Perk adds the Repair Torch to your weapon wheel. With the Repair Torch, you can repair vehicles, crack open safes, and burn enemies. You need 3 Perk Points to unlock this skill.

Skydiver

This Perk gives you the ability to use a wingsuit when falling or jumping off a cliff. It also reduces fall damage. You need 3 Perk Points to unlock this skill.

Fishing Rod

This Perk adds a fishing rod to your weapon wheel. You can unlock this perk with 2 Perk Points.

Outdoor Enthusiast

This Perk reduces the chances for prey to escape easily when you are hunting. It also makes it easier to reel fish once hooked onto your fishing rod. You can unlock this Perk with 7 Perk Points.

Tactical Binoculars

This Perk gives tags your enemies faster when using the binoculars from great distances, and in a wider radius. You can unlock this skill with 4 Perk Points.

Hotwire

This Perk automatically disables booby-traps on the Highwaymen vehicles. You can unlock this Perk with 4 Perk Points.

Mechanic

This Perk reduces weapon overheating on machine guns. When in a vehicle, it slowly repairs itself. You need 6 Perk Points to unlock this skill.

Lock Picking

This Perk allows you to pick locks on doors and safes. You need 6 Perk Points to unlock this skill.

Saboteur

This Perk allows you to explode vehicles after 10 seconds, Or to explode vehicle after it hits an obstacle at high speeds, OR to explode alarms and mounted weapons when used. You can unlock this Perk with 8 Perk Points.

Covert

This Perk decreases noise level when moving and increases movement speed when crouched. You can unlock this skill with 8 Perk Points.

Dexterity

This Perk accelerates consumable crafting, sabotage, disabling alarms, and opening safes and supple drops. It also allows you to throw back a dynamite. You can unlock this Perk with 7 Perk Points

Locked and Loaded

This Perk reloads weapons while aiming with semi-automatic handguns or sniper rifles. It also reduces the time to switch between your last weapon. you can unlock this skill with 5 Perk Points.

More Lung Capacity

This Perk increases hold breath duration while sniping and while under water. It also increases sprint duration. You can unlock this skill with 2 Perk Points.

More Fist Damage

This Perk increases fist and kick damage, and can be unlocked with 3 Perk Points.

Advanced Takedowns

This Perk allows you to perform a takedown on Rank 2 enemies, while also allows you to throw a melee weapon at a nearby enemy. You can unlock this Perk with 7 Perk Points.

Expert Takedowns

This Perk allows you to takedown Rank 3 enemies, while also allows you to shoot with your sidearm during the takedown. You can unlock this Perk with 8 Perk Points.

Master Takedowns

This Perk allows you to takedown Elite enemies, while also allowing you to takedown another enemy nearby. This Perk costs 10 Perk Points.

Well-Armed

This Perk allows you to carry a third weapon. You can unlock this Perk with 2 Perk Points.

Heavily Armed

This Perk allows you to carry a fourth weapon. You can unlock this Perk with 4 Perk Points.

More Medkits

This Perk increases carry amount of Medkits. You can unlock this Perk with 3 Perk Points.

More Melee Weapons

This Perk increases carry amount for Melee Weapons. You can unlock this skill with 3 Perk Points.

More Throwables

This Perk increases carry amount for Explosives, Throwing Knives and Bait. You can Unlock this Perk with 3 Perk Points.

More Light Ammo

This Perk increases ammo carry amount for Handgun, Shotgun, SMG, Assault Rifle, Sniper Rifle and Arrows. You can unlock this Perl with 3 Perk Points.

More Heavy Ammo

This Perk increases ammo carry among for the LMG, RPG, Grenade Launcher, Flamethrower, and Saw Launcher. You can unlock this Perk with 3 Perk Points.


Read more Far Cry New Dawn Guides:

This concludes our Far Cry New Dawn Perks Guide. Feel free to comment below.

You May Also Like

About the Author: Salik Shah

An ardent lover for first-person shooter games, Salik has been part of GamesHedge all through its journey. His love for competitive gaming started with Counter-Strike and Call of Duty, and now can be seen lurking in Valorant and Rainbow Six: Siege.

1 Comment

  1. Your guide is incomplete. It states that at the end it will tell us what the best perks are, but that part was omitted.

Leave a Reply

Your email address will not be published. Required fields are marked *